Category:Support Perks: Difference between revisions

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Support perks are minor skills and abilities that a player can gain in addition to [[level perks]].  
This category contains articles on [[Support Perks]].


There is no limit to the number of support perks that a single character can have.
[[Category:Perks]]
 
To gain support perks, players are required to talk to an appropriate NPC. Some support perks can be gained straight away, some have specific [[S.P.E.C.I.A.L.]] and/or [[skill]] requirements. Some are given 'for free,' some require that one or more quest(s) be finished first.
 
Detailed information on any of the support perks that are currently available may be found on their respective pages, which are listed below.
 
 
'''Note:''' When determining what support [[perks]] can be gained by a player, the game checks his/her nominal [[statistics]]. It is therefore impossible for a character whose base [[Strength]] is 5 to take a support [[perk]] requiring at least 6 points of [[Strength]], for example, even if s/he temporarily gains a point of [[Strength]] by using a strength-enhancing drug prior to initiating a dialogue with an [[NPC]].
 
 
 
==Table of Support Perks==
 
{| class="wikitable sortable" border="1"
|-
!  Name
!  Rank/number of ranks
!  Required level
!  Other requirements
!  Bonus
|-
|  [[Awareness]]
|  1/1
|  n/a
|  [[Perception]] ≥ 6, or [[Unarmed]] or [[Melee Weapons]] ≥ 100%
|  Hovering the cursor over a critter displays detailed information about it
|-
|  [[Cautious Nature]]
|  1/1
|  n/a
|  [[Perception]] ≥ 6, [[Outdoorsman]] ≥ 100%
|  +3 to [[Perception]] when determining placement in [[random encounters]]
|-
|  [[Dead Man Walking]]
|  1/1
|  n/a
|  [[Intelligence]] ≥ 5, [[Doctor]] ≥ 50%
|  Doubled negative [[HP]] capacity
|-
|  [[Demolition Expert]]
|  1/1
|  n/a
|  [[Traps]] ≥ 125%
|  No unwanted explosions and extra damage for the wanted ones
|-
|  [[Dismantler]]
|  1/1
|  n/a
|  [[Science]] ≥ 120%
|  Doubled amount of [[resources]] received from [[dismantling]] items
|-
|  [[Educated]]
|  1/1
|  n/a
|  [[Intelligence]] ≥ 8, [[Science]] ≥ 100%
|  +2 to [[SP]] per [[level]]
|-
|  [[Explorer]]
|  1/1
|  n/a
|  [[Outdoorsman]] ≥ 150
|  Faster [[world map]] travelling
|-
|  [[Faster Healing]]
|  1/1
|  n/a
|  [[Intelligence]] ≥ 6, [[Doctor]] ≥ 75%
|  +5 to [[healing rate]]
|-
|  [[Gecko Skinning]]
|  1/1
|  n/a
|  [[Outdoorsman]] ≥ 50%
|  Ability to skin geckos
|-
|  [[Harmless]]
|  1/1
|  n/a
|  [[Charisma]] ≥ 6, [[Steal]] ≥ 125%
|  Halved [[reputation]] loss when [[stealing]]
|-
|  [[Light Step]]
|  1/1
|  n/a
|  [[Traps]] ≥ 50%
|  Chance to set off a trap reduced by 50%
|-
|  [[Magnetic Personality]]
|  1/1
|  n/a
|  [[Speech]] ≥ 100%
|  +50 to [[party points]], +1 to maximum [[party size]]
|-
|  [[Master Thief]]
|  1/1
|  n/a
|  [[Steal]] ≥ 125%
|  [[Stealing]] [[cooldown]] reduced by 50%
|-
|  [[Mr. Fixit]]
|  1/1
|  n/a
|  [[Repair]] ≥ 120%
|  [[Repairing]] items is easier
|-
|  [[Negotiator]]
|  1/1
|  n/a
|  [[Barter]] ≥ 125%
|  [[Reputation]] lower than neutral is upgraded to neutral when talking to [[NPCs]]
|-
|  [[Pack Rat]]
|  1/1
|  6
|  None
|  You can carry more
|-
|  [[Pathfinder]]
|  1/1
|  n/a
|  [[Outdoorsman]] ≥ 150%
|  25% faster world map travelling
|-
|  [[Pickpocket]]
|  1/1
|  n/a
|  [[Steal]] ≥ 125%
|  Easier [[stealing]]
|-
|  [[Rad Resistance]]
|  1/1
|  n/a
|  [[Intelligence]] ≥ 7, [[Doctor]] ≥ 100%
|  +30% to [[radiation resistance]], +20% to [[poison]] resistance
|-
|  [[Ranger]]
|  1/1
|  n/a
|  [[Outdoorsman]] ≥ 100%
|  Ability to craft several new items, a [[safe house]] instead of a [[tent]]
|-
|  [[Scout]]
|  1/1
|  n/a
|  [[Outdoorsman]] ≥ 150%
|  Faster revealing of the covered areas of the [[world map]]
|-
|  [[Sex Appeal]]
|  1/1
|  n/a
|  [[Speech]] ≥ 75%
|  +250 to [[reputation]] when interacting with the opposite sex
|-
|  [[Snakeater]]
|  1/1
|  n/a
|  [[Endurance]] ≥ 6, [[Outdoorsman]] ≥ 75%
|  +30% to [[poison]] resistance, 20% to [[radiation resistance]]
|-
|  [[Speaker]]
|  1/1
|  n/a
|  [[Speech]] ≥ 125%
|  Your [[followers]]' loyalty decreases at half the normal rate
|-
|  [[Stealth Girl]]
|  1/1
|  n/a
|  [[Sneak]] ≥ 100%, [[Repair]] ≥ 100%
|  Doubled [[stealth boy]]'s battery life
|-
|  [[Strong Back]]
|  1/1
|  6
|  [[Endurance]] ≥ 6
|  +22 to [[carry weight]] capacity
|-
|  [[Swift Learner]]
|  1/1
|  n/a
|  [[Intelligence]] ≥ 6, [[Science]] ≥ 50%
|  +10% to all your [[experience point]] gains
|-
|  [[Thief]]
|  1/1
|  n/a
|  [[Steal]] ≥ 100%
|  [[Luck]]/50 chance of no [[cooldown]] if a stealing attempt has failed
|-
|  [[Treasure Hunter]]
|  1/1
|  n/a
|  [[Lockpick]] ≥ 125%
|  Additional items spawn in lockers in [[random encounters]]
|-
|}

Latest revision as of 13:41, 6 February 2021

This category contains articles on Support Perks.