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|Requirements||Outdoorsman ≥ 100%|
|Bonus||When you make a tent, it is automatically upgraded to a safe house|
Over the extensive amount of time you have spent in the wilderness, you have learned to create a number of items and tools necessary for survival. Also, when you make a tent, it is automatically upgraded to a safe house.
Ranger is a support perk. Getting it is done through dialogue with an unstable woman who will attack you if you don't say the right things.
|Where to obtain (Spoiler)|
|It can be obtained during a conversation with Tamira, a young woman who is known to live at Gordon's Gas Station near New Reno.|
|What to say (Spoiler)|
|For those who have problems in CONVERSATION, select next: 1 1 1 1 2 1 2 1|
NOTE: With this perk, you get a Safe House when you build a tent, instead of a standard tent. Safe Houses each have a workbench unlike a typical tent which has no workbench.
|Other Support Perks|
|Endurance Perks||Strong Back · Snakeater|
|Intelligence Perks||Dead Man Walking · Swift Learner · Faster Healing · Rad Resistance · Educated|
|Outdoorsman Perks||Gecko Skinning · Cautious Nature · Ranger · Scout · Explorer · Pathfinder|
|Traps Perks||Light Step · Demolition Expert|
|Speech Perks||Sex Appeal · Magnetic Personality · Speaker|
|Steal Perks||Thief · Harmless · Pickpocket · Master Thief|
|Charisma Perks||Way of the Fruit|
|Other Support Perks||Pack Rat · Mr. Fixit · Dismantler · Negotiator · Stealth Girl · Treasure Hunter · Boneyard Guard|
|Soon: Planned Perks||Scrounger · Fortune Finder|