Charisma: Difference between revisions

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'''Note:''' You can't have more than 10 Charisma, not even by using drugs.
'''Note:''' You can't have more than 10 Charisma, not even by using drugs.
==Tips==
Except for Leaders who need 10 in Charisma to transport the highest amount of people or followers possible, Charisma is put at the lowest by many players. Expect when doing quests that require Charisma to complete, it is useless except for traveling with other players. If you are not a Leader, lower it to 1. If you are a scout, very mobile and fast with [[Outdoorsman]], it would be necessary to have 2 or 3 in Charisma, just to be able to transport people quickly in emergency situations, which can happen often, or just as a convenience. If you have a stat point you don't know what to do with, or if you like traveling in groups but you are combative player or otherwise need the Charisma, you can put it to 2. It has been recommended for solitary or new players to have 3 Charisma to be able to speak to all the NPCs and have access to certain [[quests]].


== Drugs that affect Charisma ==
== Drugs that affect Charisma ==

Revision as of 19:52, 8 December 2013

SPECIAL
Charisma
Modifies NPC reactions, Prices, Party Size
Related perks Gain Charisma, Magnetic Personality
Related traits


"A combination of appearance and charm. A high Charisma is important for characters that want to influence people with words. Modifies: NPC reactions, and barter prices."

Charisma is used for:

  • Communication with NPCs, some will not talk to you unless you have at least 3 Charisma.
  • Is needed to transport Players or followers on the worldmap. (Total charisma − 1 = Number of Players or followers that can be transported at once.)
  • Requirement for some quests.
  • Charisma also allows you to get better rewards in some of the quests.

Note: You can't have more than 10 Charisma, not even by using drugs.

Drugs that affect Charisma


Skills modified by Charisma

Each SPECIAL point spent in Charisma will increase these skills :

See also