Containers: Difference between revisions

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== Craftable containers ==
== Craftable containers ==
*Craftable containers can be picked up from ground when empty by using science skill.
*Craftable containers can be picked up from ground when empty by using [[Science]] skill.
*Certain craftable containers can be rotated when empty by using repair skill.
*Certain craftable containers can be rotated by using [[Repair]] skill, but container must be empty.
*Containers cannot be dropped in public locations.
*Containers cannot be dropped in public locations.
*Craftable containers can still be [[Dismantling|disassemble]]d if Science is used on them while in your inventory.
*Craftable containers can still be [[Dismantling|disassembled]] if Science is used on them while in your inventory.


{|class="sortable wikitable"
{|class="sortable wikitable"
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|-
|-
|[[Poor Box]]
|[[Poor Box]]
| align="right" |0
|-
|Fridge
| align="right" |0
| align="right" |0
|-
|-

Revision as of 18:07, 1 April 2017

Containers are anything used to store items. A locker is a common type of container. The containers that come with vehicles are called trunks.

Note: Players or NPC inventory is a container too. Only when the target is alive, you need Steal to access it.

Volume is a special unit, unrelated to weight, that shows how much a container can hold. It's shown in percentages next to a container's inventory.

Craftable containers

  • Craftable containers can be picked up from ground when empty by using Science skill.
  • Certain craftable containers can be rotated by using Repair skill, but container must be empty.
  • Containers cannot be dropped in public locations.
  • Craftable containers can still be disassembled if Science is used on them while in your inventory.
NAME Volume
Ammo Crate (large) 400
Ammo Crate (small) 250
Chest 250
Crate 250
Floor Safe 300
Footlocker 250
Locker 400
Poor Box 0
Fridge 0