Doctor: Difference between revisions
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(Added Healer+ link) |
(There is no Weakened status anymore, removed text about it.) |
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|name=Doctor | |name=Doctor | ||
|image=Doctor.gif | |image=Doctor.gif | ||
|modifies=Chance to heal crippled limbs | |modifies=Chance to heal crippled limbs. | ||
|initial=15% + (([[Perception]] + [[Intelligence]])/2) | |initial=15% + (([[Perception]] + [[Intelligence]])/2) | ||
|perks=[[Medic]], [[Healer]], [[Healer+]], [[Living Anatomy]] | |perks=[[Medic]], [[Healer]], [[Healer+]], [[Living Anatomy]] | ||
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* Doctor only heals [[injuries]], it doesn't restore your [[hit points]]. | * Doctor only heals [[injuries]], it doesn't restore your [[hit points]]. | ||
* Doctor is a requirement for [[Profession: Doctor]]. | * Doctor is a requirement for [[Profession: Doctor]]. |
Revision as of 07:47, 8 May 2014
Skill Doctor | |
---|---|
Modifies | Chance to heal crippled limbs. |
Initial level | 15% + ((Perception + Intelligence)/2) |
Related perks | Medic, Healer, Healer+, Living Anatomy |
Related traits | |
Maximum | {{{max}}} |
"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."
Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee in caps.
- Doctor only heals injuries, it doesn't restore your hit points.
- Doctor is a requirement for Profession: Doctor.
- This skill is not affected by Luck.
Note: You can Doctor skill during a Turn-Based combat.
Note: Using This skill on others makes the healer unsneaked.
Cooldown
The amount of time between each use of Doctor is governed by your skill.
The cooldown time, in seconds, equals 18000 / skill level.
Skill | Cooldown |
---|---|
25% | 12 minutes |
50% | 6 minutes |
75% | 4 minutes |
100% | 3 minutes |
125% | 145 seconds |
150% | 120 seconds |
175% | 103 seconds |
200% | 90 seconds |