Dynamite: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Weapon |name=Dynamite |desc=A high explosive, consisting of nitroglycerin mixed with the absorbent substance kiselguhr. Includes a timer. |image=dynamit |dmgmin=todo |dmgmax...") |
mNo edit summary |
||
Line 24: | Line 24: | ||
|reqs=[[Profession: Demolition Expert]]: 2 <br>[[Blueprints]]<br> | |reqs=[[Profession: Demolition Expert]]: 2 <br>[[Blueprints]]<br> | ||
|res=6 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] and<br> | |res=6 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] and<br> | ||
1 x [[File:PartsOfADetonator.gif|Parts of a detonator]]<br> | 1 x [[File:PartsOfADetonator.gif|link=Parts of a detonator]]<br> | ||
|tools=[[File:adv_workbench.png|link=Advanced Workbench]] | |tools=[[File:adv_workbench.png|link=Advanced Workbench]] | ||
|xp=153 | |xp=153 |
Revision as of 00:09, 23 September 2013
Dynamite | ||
---|---|---|
A high explosive, consisting of nitroglycerin mixed with the absorbent substance kiselguhr. Includes a timer. | ||
Damage | todo - todo | |
Single | 3 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Explode | |
Weapon Perk | None | |
Ammo | None | |
Ammo capacity | 0 | |
Strength required | None | |
Type | Single-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 2267 grams | |
Base price | 1530 caps |
Crafting Table | |
---|---|
File:Dynamit x 1 | |
Requirements | Profession: Demolition Expert: 2 Blueprints |
Blueprints | No |
Resources | 6 x and |
Tools | |
XP | 153 info maybe outdated |
Dynamite is a very powerful explosive. The damage that dynamite can cause is dependent on your Traps skill; the higher the skill, the higher the damage. The Demolition Expert perk also raises its damage.
The blast radius of dynamite is 3 hexes (not including hex that the dynamite is on), and goes through walls and other obstacles.
If one successfully disarms a stick of dynamite, they will receive 50 xp. Though, most of the time, trying to disarm dynamite will only cause it to blow up.
If dynamite blows up inside a person's inventory, they will automatically die and have a respawn cooldown of 8 minutes.
Note: Timers are set in real-world seconds and not in-game minutes.