Experience Points: Difference between revisions
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* Crafting an object. | * Crafting an object. | ||
* On a special occasion from a Game Master (e.g. for winning a contest etc.). | * On a special occasion from a Game Master (e.g. for winning a contest etc.). | ||
* | * Get paid for jobs [[Shoveling Poo]] and [[Lifting caravan boxes]]. | ||
== See | == See Also == | ||
* [[Levels]] for a detailed list of the experience points amount required for each level. | * [[Levels]] for a detailed list of the experience points amount required for each level. | ||
* Trait [[Loner]] add 10% XP | |||
* Support Perk [[Swift Learner]] add 10% XP (need [[Intelligence]] ≥ 6, [[Science]] ≥ 50%) | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 10:35, 6 November 2018
Experience points are a reward for completing specific tasks or defeating non-player enemies in combat. More experience points are required to attain higher levels. For example, you need a total of 1000 xp to get to level 2, and a total of 210,000 to attain level 21.
NOTE: No xp is earned for killing player characters.
What can earn you some experience points
- Killing non-player enemies. The more powerful your enemy is, the more experience points you get .
- Completing a quest.
- Using your skills successfully (Repairing an item, healing someone, etc.).
- Avoiding a random encounter on the world map.
- Crafting an object.
- On a special occasion from a Game Master (e.g. for winning a contest etc.).
- Get paid for jobs Shoveling Poo and Lifting caravan boxes.
See Also
- Levels for a detailed list of the experience points amount required for each level.
- Trait Loner add 10% XP
- Support Perk Swift Learner add 10% XP (need Intelligence ≥ 6, Science ≥ 50%)