Grenade (Pulse): Difference between revisions
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The pulse grenade sometimes spawns in the lockers of the [[Ares Rocket Silo]]. | The pulse grenade sometimes spawns in the lockers of the [[Ares Rocket Silo]]. | ||
== See Also == | ==See Also== | ||
*Perk [[Heave Ho!]] | *Perk [[Heave Ho!]] | ||
{{NavboxThrowing}} | |||
[[Category:EMP damage]] | [[Category:EMP damage]] |
Revision as of 06:34, 17 November 2017
Grenade (Pulse) | |
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File:Grenadeq | |
An electromagnetic pulse grenade, generating an intense magnetic field on detonation. Doesn't affect biological creatures. Contact fuze. | |
Damage | 150 - 300 |
Throw | AP: 4 |
Range | 15 hex (if Strength ≥ 5) |
Radius of damage | ? hex |
Damage type | EMP |
Weapon Perk | None |
Strength required | 4 |
Type | Single-handed |
Weight | 453 grams |
Base price | 150 caps |
Obtaining
The pulse grenade sometimes spawns in the lockers of the Ares Rocket Silo.
See Also
- Perk Heave Ho!
Throwing Weapon and Explosive * - Can not be crafted | ||
---|---|---|
None Requirements | Molotov Cocktail · Throwing Knife · Sharpened Pole · Spear · Sharpened Spear Flare* · Fool's Gold* · Pashtshuur Spike* · Plant Spike* · Uranium Ore* · Rock* · Frag Mine* | |
Profession: Demolition Expert 1 |
Grenade (Frag) | |
Profession: Demolition Expert 2 |
Grenade (Fire) · Grenade (Plasma) · Dynacord Stick · Dynamite · Plastic Explosives | |
Rare Throwing weapons Can not be crafted |
Grenade (Pulse) · Holy Hand Grenade |