Known Bugs: Difference between revisions

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* Game client crashes sometimes when dropping items one-by-one on ground from character inventory.
* Game client crashes sometimes when dropping items one-by-one on ground from character inventory.
* If you die, for example from [[Poison]], while driving a [[Vehicles|vehicle]] on the [[Worldmap]], you will need GM assistance to respawn.
* If you die, for example from [[Poison]], while driving a [[Vehicles|vehicle]] on the [[Worldmap]], you will need GM assistance to respawn.
==Turn-Based Activities==
* Quests are best all done in [[Real-Time]] mode. Some quests done in [[Turn-Based]] get "stuck" in combat mode and take a painfully long to time to complete.
* Caves can also be a problem in TB.

Revision as of 21:52, 29 July 2017

A list of known issues, not including minor details like grammatical errors in NPC dialogues. For a more complete list of reported issues, see the forum here

Caravans

  • Some Caravans have been known to stop suddenly, throwing all player characters to map, especially between Hub and Gunrunners.

Companions

  • These Followers have been known to disappear and/or become very hard/impossible to find. When a companion dies, the players should expect a delay in finding them anyway. You might need to search multiple tents/bases.

Interface

  • Game client crashes sometimes when dropping items one-by-one on ground from character inventory.
  • If you die, for example from Poison, while driving a vehicle on the Worldmap, you will need GM assistance to respawn.

Turn-Based Activities

  • Quests are best all done in Real-Time mode. Some quests done in Turn-Based get "stuck" in combat mode and take a painfully long to time to complete.
  • Caves can also be a problem in TB.