Leather Armor Mark II: Difference between revisions

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==Uses==
==Uses==


It offers some defence against [[Small Guns]], [[Melee]], [[Unarmed]], [[Energy Weapons]], [[Fire]], and [[Explode]].
This improved version of [[Leather Armor]] offers marginal protection compared to heavier [[Armor]] types.
It provides a basic [[Damage Threshold]] against [[Normal]], [[Fire]], and [[Explode]] damage types.
Most notable is the [[Damage Resistance]] the armor provides towards all damage types.
The armor is most susceptible to [[Plasma]] attacks.


It is possible to [[Sneak]] in this armor.
It is possible to [[Sneak]] in this armor.

Revision as of 22:37, 20 December 2013

Leather Armor Mark II
[[File:{{{worn}}}]]
An enhanced version of the basic leather armor with extra layers of protection. Finely crafted from tanned brahmin hide.
AC Bonus -10 for body
Crit chance mod {{{critcm}}}
Crit power mod {{{сritpm}}}
Damage Type Damage Threshold Damage Resistance
Normal 4 30%
Laser 0 20%
Fire 4 35%
Plasma 0 10%
Electrical 1 40%
Explode 4 35%
Possible buffs for Armors
Deterioration Yes
Weight 4535 grams
Base Price 910 caps
Crafting Table
File:Ltharmr2 x 1
Requirements Profession: Armorer: 1
Blueprints No
Resources 1 x Leather Armor and
2 x Golden Gecko Pelt and
1 x Brahmin Hide
Tools Workbench
XP 120 info maybe outdated

Uses

This improved version of Leather Armor offers marginal protection compared to heavier Armor types. It provides a basic Damage Threshold against Normal, Fire, and Explode damage types. Most notable is the Damage Resistance the armor provides towards all damage types. The armor is most susceptible to Plasma attacks.

It is possible to Sneak in this armor.

Obtaining