Leather Armor Mark II: Difference between revisions
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Prof. Torr (talk | contribs) m (Removed a redundant category.) |
Prof. Torr (talk | contribs) m (Removed a redundant category.) |
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*Purchase from one of the many [[Merchants]] in the wastes. | *Purchase from one of the many [[Merchants]] in the wastes. | ||
[[Category:Profession: Armorer 1]] | [[Category:Profession: Armorer 1]] |
Revision as of 19:30, 30 April 2015
Leather Armor Mark II | ||
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[[File:{{{worn}}}]] | ||
An enhanced version of the basic leather armor with extra layers of protection. Finely crafted from tanned brahmin hide. | ||
AC Bonus | -10 for body | |
Crit chance mod | {{{critcm}}} | |
Crit power mod | {{{сritpm}}} | |
Damage Type | Damage Threshold | Damage Resistance |
Normal | 4 | 30% |
Laser | 0 | 20% |
Fire | 4 | 35% |
Plasma | 0 | 10% |
Electrical | 1 | 40% |
Explode | 4 | 35% |
Possible buffs for Armors | ||
Deterioration | Yes | |
Weight | 4535 grams | |
Base Price | 910 caps |
Crafting Table | |
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File:Ltharmr2 x 1 | |
Requirements | Profession: Armorer: 1 |
Blueprints | No |
Resources | 1 x 2 x 1 x |
Tools | |
XP | 120 info maybe outdated |
Uses
This improved version of Leather Armor offers marginal protection compared to heavier Armor types. It provides a basic Damage Threshold against Normal, Fire, and Explode damage types. Most notable is the Damage Resistance the armor provides towards all damage types. The armor is most susceptible to Plasma attacks.
It is possible to Sneak in this armor.