Leather Armor Mark II

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Revision as of 19:30, 30 April 2015 by Prof. Torr (talk | contribs) (Removed a redundant category.)
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Leather Armor Mark II
[[File:{{{worn}}}]]
An enhanced version of the basic leather armor with extra layers of protection. Finely crafted from tanned brahmin hide.
AC Bonus -10 for body
Crit chance mod {{{critcm}}}
Crit power mod {{{сritpm}}}
Damage Type Damage Threshold Damage Resistance
Normal 4 30%
Laser 0 20%
Fire 4 35%
Plasma 0 10%
Electrical 1 40%
Explode 4 35%
Possible buffs for Armors
Deterioration Yes
Weight 4535 grams
Base Price 910 caps
Crafting Table
File:Ltharmr2 x 1
Requirements Profession: Armorer: 1
Blueprints No
Resources 1 x
2 x
1 x
Tools
XP 120 info maybe outdated

Uses

This improved version of Leather Armor offers marginal protection compared to heavier Armor types. It provides a basic Damage Threshold against Normal, Fire, and Explode damage types. Most notable is the Damage Resistance the armor provides towards all damage types. The armor is most susceptible to Plasma attacks.

It is possible to Sneak in this armor.

Obtaining