Motion Sensor: Difference between revisions

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|effects=None
|effects=None
|addiction=N/A
|addiction=N/A
|cost=5000 caps
|cost=5000
|weight=3175
|weight=3175
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Motion sensor charge capacity is 600. While active it uses 1 unit of charge each 5 seconds. Can be recharged with [[MFC]] or [[SEC]] using [[Repair]] skill on it in inventory, and choose battery source at prompt.
Motion sensor charge capacity is 600. While active it uses 1 unit of charge each 5 seconds. Can be recharged with [[MFC]] or [[SEC]] using [[Repair]] skill on it in inventory, and choose battery source at prompt.


This item can sometimes be found in [[Glow]] or [[Ares Rocket Silo]].  
This item can sometimes be found in [[Glow]], [[Ares Rocket Silo]], and in random footlockers.  


Since this item cannot be purchased normally from merchants, player to player value is about 15,000 - 20,000 caps.
Since this item cannot be purchased normally from merchants, player to player value is about 15,000 - 20,000 caps.

Revision as of 01:50, 31 December 2015

Motion Sensor
A Wattz Electronics C-U model motion sensor.
Effects 15 hex radius movement detection
Duration {{{dur}}}
After None
Addiction N/A
Weight 3175 grams
Base Price 5000 Caps

"A Wattz Electronics C-U model motion sensor. Detects the movement of biological material over a distance of few meters using a tuned radar device."

Having an active motion sensor in either hand gives ability to detect any lifeform within 15 hex radius. Typically used to help detect characters in Sneak mode, it also shows lifeforms behind walls.

Motion sensor charge capacity is 600. While active it uses 1 unit of charge each 5 seconds. Can be recharged with MFC or SEC using Repair skill on it in inventory, and choose battery source at prompt.

This item can sometimes be found in Glow, Ares Rocket Silo, and in random footlockers.

Since this item cannot be purchased normally from merchants, player to player value is about 15,000 - 20,000 caps.

See Also