Plastic Explosives
Plastic Explosives | ||
---|---|---|
A very powerful explosive that can be detonated by remote control. | ||
Damage | 270 - 310 | |
Single | 3 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Explode | |
Weapon Perk | None | |
Ammo | None | |
Ammo capacity | 0 | |
Strength required | None | |
Type | Single-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 1814 grams | |
Base price | todo caps |
Crafting Table | |
---|---|
File:Plastic x 1 | |
Requirements | Profession: Demolition Expert: 2 Blueprints |
Blueprints | No |
Resources | 12 x and |
Tools | |
XP | 900 info maybe outdated |
Plastic Explosives are usable explosives featuring a timer. They can be used to kill players, but beware with them in a guarded town! Guards may react harshly if they spot you.
Explosives can also be used to smash doors in cities - several attempts are needed for metal doors. Doors will regenerate after thirty minutes.
When the plastic explosive is activated, a corresponding detonator appears in your inventory. Obviously, this is used to make your c4 explode. Detonators can be tied to a key bind for quicker use. Be careful: you can activate multiple C4 charges at once, which means you'll have multiple detonators each corresponding to a specific C4. So if you intend to blanket an area with many such traps, it can get tricky to keep track of which detonator activates which C4.
Note: Damage in the table is for Trap skill at 100%.
From Zaius in Broken Hills you can buy blueprint of this weapon for 25000 caps.