SPECIAL: Difference between revisions

From FOnline: Reloaded Wiki
Jump to navigation Jump to search
(improved format and added info)
m (spelling)
Line 2: Line 2:
The name "SPECIAL" is an acronym standing for the [[primary statistics]] in the system:
The name "SPECIAL" is an acronym standing for the [[primary statistics]] in the system:


* '''S''' is for [[Strength]] which modified [[Hit Points]], melee damage, and [[Carry Weight]].
* '''S''' is for [[Strength]] which modifies [[Hit Points]], melee damage, and [[Carry Weight]].
* '''P''' is for [[Perception]] which modifies [[Sight]], [[Sequence]], and ranged combat distance modifiers.
* '''P''' is for [[Perception]] which modifies [[Sight]], [[Sequence]], and ranged combat distance modifiers.
* '''E''' is for [[Endurance]] which modifies [[Hit Points]], [[Poison]] and [[Rad Resistance]], [[Healing Rate]] and additional [[Hit Points]] per level.
* '''E''' is for [[Endurance]] which modifies [[Hit Points]], [[Poison]] and [[Rad Resistance]], [[Healing Rate]] and additional [[Hit Points]] per level.

Revision as of 17:16, 19 December 2013

SPECIAL is the ruleset that powers Fallout online, The name "SPECIAL" is an acronym standing for the primary statistics in the system:


These factors are also involved with the availability of certain perks and might modify certain mechanics of the game not explicitly listed here. It is a good idea to keep an eye on the Changelogs.