Zones: Difference between revisions
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Sometimes called tiles, a zone is a square on the map, formed by the horizontal and vertical lines. Each zone has an address, like '''35:40''' or '''12:2'''. | Sometimes called tiles, a zone is a square on the [[The World|map]], formed by the horizontal and vertical lines. Each zone has an address, like '''35:40''' or '''12:2'''. | ||
==Zone Types== | ==Zone Types== | ||
* '''Desert''': lighter in color and often populated by [[Floater]]s, [[Centaur]]s, [[Deathclaw]]s, Fire | * '''Desert''': lighter in color and often populated by [[Floater]]s, [[Centaur]]s, [[Deathclaw]]s, [[Fire Gecko]]s, [[Alien]]s, and many others. | ||
* '''City Ruins''': where you can hunt [[Footlocker]]s for many items including [[Blueprints]] | * '''City Ruins''': where you can hunt [[Footlocker]]s for many items including [[Blueprints]]. | ||
* '''Hills/Mountains''': this kind of zone comprises the majority of the map | * '''Hills/Mountains''': this kind of zone comprises the majority of [[The World|the map]]. | ||
* '''Water''': you can fly over it if you have a [[Vertibird]] | * '''Water''': you can fly over it if you have a [[Vertibird]]. | ||
* '''Coastal''': many of the coastal random encounters have water/ocean on one side | * '''Coastal''': many of the coastal random encounters have water/ocean on one side. | ||
* '''Island''': you can reach these in a [[Vertibird]] | * '''Island''': you can reach these in a [[Vertibird]]. | ||
* '''Town''': where | * '''Town''': where populated [[:Category:Towns|towns]] are. | ||
[[Category:Game mechanics]] | |||
[[Category:Articles]] |
Latest revision as of 03:45, 7 July 2020
Sometimes called tiles, a zone is a square on the map, formed by the horizontal and vertical lines. Each zone has an address, like 35:40 or 12:2.
Zone Types
- Desert: lighter in color and often populated by Floaters, Centaurs, Deathclaws, Fire Geckos, Aliens, and many others.
- City Ruins: where you can hunt Footlockers for many items including Blueprints.
- Hills/Mountains: this kind of zone comprises the majority of the map.
- Water: you can fly over it if you have a Vertibird.
- Coastal: many of the coastal random encounters have water/ocean on one side.
- Island: you can reach these in a Vertibird.
- Town: where populated towns are.