Zones: Difference between revisions

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Sometimes called tiles, a zone is a square on the map, formed by the horizontal and vertical lines. Each zone has an address, like '''35:40''' or '''12:2'''.
Sometimes called tiles, a zone is a square on the [[The World|map]], formed by the horizontal and vertical lines. Each zone has an address, like '''35:40''' or '''12:2'''.


==Zone Types==
==Zone Types==
* '''Desert''': lighter in color and often populated by [[Floater]]s, [[Centaur]]s, [[Deathclaw]]s, Fire Geckos, [[Alien]]s, and many others.
* '''Desert''': lighter in color and often populated by [[Floater]]s, [[Centaur]]s, [[Deathclaw]]s, [[Fire Gecko]]s, [[Alien]]s, and many others.
* '''City Ruins''': where you can hunt [[Footlocker]]s for many items including [[Blueprints]]
* '''City Ruins''': where you can hunt [[Footlocker]]s for many items including [[Blueprints]].
* '''Hills/Mountains''': this kind of zone comprises the majority of the map
* '''Hills/Mountains''': this kind of zone comprises the majority of [[The World|the map]].
* '''Water''': you can fly over it if you have a [[Vertibird]]
* '''Water''': you can fly over it if you have a [[Vertibird]].
* '''Coastal''': many of the coastal random encounters have water/ocean on one side
* '''Coastal''': many of the coastal random encounters have water/ocean on one side.
* '''Island''': you can reach these in a [[Vertibird]]
* '''Island''': you can reach these in a [[Vertibird]].
* '''Town''': where a populated town is
* '''Town''': where populated [[:Category:Towns|towns]] are.
 
[[Category:Game mechanics]]
[[Category:Articles]]

Latest revision as of 03:45, 7 July 2020

Sometimes called tiles, a zone is a square on the map, formed by the horizontal and vertical lines. Each zone has an address, like 35:40 or 12:2.

Zone Types

  • Desert: lighter in color and often populated by Floaters, Centaurs, Deathclaws, Fire Geckos, Aliens, and many others.
  • City Ruins: where you can hunt Footlockers for many items including Blueprints.
  • Hills/Mountains: this kind of zone comprises the majority of the map.
  • Water: you can fly over it if you have a Vertibird.
  • Coastal: many of the coastal random encounters have water/ocean on one side.
  • Island: you can reach these in a Vertibird.
  • Town: where populated towns are.