Crafting: Difference between revisions

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(Season 3 Explode DT/DR bonus removed from helmets)
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Crafted items have a chance to get a bonus stat:
=Crafted items have a chance to get a bonus stat=


[[File:ACombat.jpg|thumb|Advanced Combat Armor]]
[[File:ACombat.jpg|thumb|Advanced Combat Armor]]
'''Possible buffs for Armors:'''
==Possible buffs for Armors==
* Normal/Laser/Fire/Plasma/Explode [[Damage Threshold|Thresholds]]
* Normal/Laser/Fire/Plasma/Explode [[Damage Threshold|Thresholds]]
* Normal/Laser/Fire/Plasma/Explode [[Damage Resistance|Resistance]]
* Normal/Laser/Fire/Plasma/Explode [[Damage Resistance|Resistance]]
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* -Critical Chance mod
* -Critical Chance mod
[[File:UPlasma.jpg|thumb|Unique Plasma Rifle]]
[[File:UPlasma.jpg|thumb|Unique Plasma Rifle]]
'''Possible buffs for Helmets:'''
==Possible buffs for Helmets==
* + Normal/Laser/Fire/Plasma [[Damage Threshold|Thresholds]]
* + Normal/Laser/Fire/Plasma [[Damage Threshold|Thresholds]]
* + Normal/Laser/Fire/Plasma [[Damage Resistance|Resistance]]
* + Normal/Laser/Fire/Plasma [[Damage Resistance|Resistance]]
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* - Critical Chance mod
* - Critical Chance mod
[[File:ALpistol.jpg|thumb|Advanced Laser Pistol]]
[[File:ALpistol.jpg|thumb|Advanced Laser Pistol]]
'''Possible buffs for Weapons:'''
==Possible buffs for Weapons==
* + Critical Power
* + Critical Power
* + Critical Chance
* + Critical Chance
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Each item with buffs has a prefix, based on the number of buffs:
==Each item with buffs has a prefix, based on the number of buffs==
*''1 - Quality (25% chance)''
*''1 - Quality (25% chance)''
*''<span style="color:grey">2 - Improved (12% chance)</span>''
*''<span style="color:grey">2 - Improved (12% chance)</span>''
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*''<span style="color:blue">4 - Advanced (3% chance)</span>''
*''<span style="color:blue">4 - Advanced (3% chance)</span>''
*''<span style="color:orange">5 - Unique (1% chance)</span>''
*''<span style="color:orange">5 - Unique (1% chance)</span>''


There is almost 50% chance that a crafted item will have at least 1 bonus stat.
There is almost 50% chance that a crafted item will have at least 1 bonus stat.


=See also=
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Revision as of 18:24, 6 November 2017

Crafting allows players to create a brand new items out of raw materials. To craft an item you'll need to have the necessary crafting profession (some items do not require a profession, however) and the resources required to make the item. Crafting is one of the most important features in the FOnline: Reloaded economy. Many players create characters whose sole purpose is mining, and crafting items.


Crafted items have a chance to get a bonus stat

Advanced Combat Armor

Possible buffs for Armors

Unique Plasma Rifle

Possible buffs for Helmets

  • + Normal/Laser/Fire/Plasma Thresholds
  • + Normal/Laser/Fire/Plasma Resistance
  • - Critical Power mod
  • - Critical Chance mod
Advanced Laser Pistol

Possible buffs for Weapons

  • + Critical Power
  • + Critical Chance
  • + Min Damage
  • + Max Damage
  • + Accuracy
  • + Range
  • + 1 Action Point


Each item with buffs has a prefix, based on the number of buffs

  • 1 - Quality (25% chance)
  • 2 - Improved (12% chance)
  • 3 - Superior (7% chance)
  • 4 - Advanced (3% chance)
  • 5 - Unique (1% chance)

There is almost 50% chance that a crafted item will have at least 1 bonus stat.

See also


Craftable Items Professions Resources Mines


And also... Books · Crafting tools · Gathering Cooldown · Workbench · Fixboy