Blueprints: Difference between revisions

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== Available for Caps via Dialogue ==
== Available for Caps via Dialogue ==
* Armors - [[Rondo]]
* Blueprints for Armor - [[Rondo]]
* Drugs - [[Renesco]], the Pharmacist at [[New Reno]] Commercial Street
* Blueprints for Drugs - [[Renesco]], the Pharmacist at [[New Reno]] Commercial Street
* Medical stuff (not blueprints) - [[Dr Jubilee]]
* Some Medical Blueprints - ([[Stimpak]], [[Super Stimpak]], [[Rad-X]], [[RadAway]], [[Needler Pistol]]) - [[Dr Jubilee]]
* Explosives - [[Zaius]]
* Blueprints for Explosives - [[Zaius]]
* Small Guns & Big Guns - [[Jacob]]
* Blueprints for Small Guns & Big Guns - [[Jacob]]
* Energy Weapons - [[Ralph]]
* Blueprints for Energy Weapons - [[Ralph]]


== Uses ==
== Uses ==

Revision as of 22:18, 25 February 2014

Blueprints.

Manufacturing plans for a weapon, drug or armor. All blueprints look the same, mousing over them will display what they are for.

Obtaining Blueprints

  • You can occasionally find footlockers in random encounters on city ruins terrain, some of which can be trapped. Opening these usually requires a high lockpick skill and may contain items ranging from a worthless Junk to Blueprints. Some of them are more difficult to pick open than others.
  • There are Quests that may give Blueprints as reward for your efforts.
  • Trade with other players.
  • Blueprints can now be purchased from certain NPC merchants via dialogue.

Available for Caps via Dialogue

Uses

Blueprints are required to craft most higher-tier equipment. Consuming them will permanently add those items to your Fix-Boy, provided you have the second level of the required Professions.