Blueprints: Difference between revisions
Jump to navigation
Jump to search
Prof. Torr (talk | contribs) m (Added a sort key.) |
No edit summary |
||
Line 4: | Line 4: | ||
== Obtaining Blueprints == | == Obtaining Blueprints == | ||
*You can occasionally find [[ | *You can occasionally find [[Footlocker]]s in [[random encounters]] on city ruins terrain, some of which can be trapped. Opening these usually requires a high [[lockpick]] skill and may contain items ranging from a worthless [[Junk]] to blueprints. Some of them are more difficult to pick open than others. | ||
*There are [[Quests|quests]] that may give blueprints as reward for your efforts. | *There are [[Quests|quests]] that may give blueprints as reward for your efforts. | ||
*Trade with other players. | *Trade with other players. |
Revision as of 03:47, 13 December 2015
Manufacturing plans for a weapon, drug or armor. All blueprints look the same, mousing over them will display what they are for.
Obtaining Blueprints
- You can occasionally find Footlockers in random encounters on city ruins terrain, some of which can be trapped. Opening these usually requires a high lockpick skill and may contain items ranging from a worthless Junk to blueprints. Some of them are more difficult to pick open than others.
- There are quests that may give blueprints as reward for your efforts.
- Trade with other players.
- Blueprints can now be purchased from certain NPC merchants via dialogue.
Available for Caps via Dialogue
- Blueprints for Armor - Rondo
- Blueprints for Drugs - Renesco, the Pharmacist at New Reno Commercial Street
- Some medical blueprints - (Stimpak, Super Stimpak, Rad-X, RadAway, Needler Pistol) - Dr Jubilee
- Blueprints for Explosives - Zaius
- Blueprints for Small Guns & Big Guns - Jacob
- Blueprints for Energy Weapons - Ralph
Uses
Blueprints are required to craft most higher-tier equipment. Consuming them will permanently add those items to your fix-boy, provided you have the second level of the required professions. A blueprint is a single use item and will disappear after use.