Charisma: Difference between revisions
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(I almost don't believe it: Party Points was not even mentioned on this page.) |
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'''Note:''' Your Charisma can be permanently increased by 1 point with an [[Empathy Synthesizer|implant]], unless it is already 10, the maximum. | '''Note:''' Your Charisma can be permanently increased by 1 point with an [[Empathy Synthesizer|implant]], unless it is already 10, the maximum. | ||
== | == Things that affect Charisma == | ||
* [[Beer]] +1CH | * [[Beer]] +1CH | ||
* [[Mentats]] +2CH | * [[Mentats]] +2CH | ||
* [[Cigarettes]] -1CH | * [[Cigarettes]] -1CH | ||
* [[Jet]] -1CH | * [[Jet]] -1CH | ||
* [[Mirrored Shades]] +1CH | |||
== Skills modified by Charisma == | == Skills modified by Charisma == |
Revision as of 05:30, 18 June 2014
SPECIAL Charisma | |
---|---|
Modifies | NPC reactions, Prices, Party Size |
Related perks | Gain Charisma, Magnetic Personality |
Related traits | Good Natured |
"A combination of appearance and charm. A high Charisma is important for characters that want to influence people with words. Modifies: NPC reactions, and barter prices."
Charisma is used for:
- Communication with NPCs, most of them will talk to player even with 1 charisma.
- Is needed to transport Characters or NPC followers on the worldmap.
- Charisma also allows you to get better rewards in some of the quests.
Note: Each point of Charisma is +10 to Party Points.
Note: Leader with less than 3 Charisma can lead two followers on worldmap.
Note: You can't have more than 10 Charisma, not even by using drugs.
Note: Leader's charisma is ignored when traveling by a car.
Note: Your Charisma can be permanently increased by 1 point with an implant, unless it is already 10, the maximum.
Things that affect Charisma
- Beer +1CH
- Mentats +2CH
- Cigarettes -1CH
- Jet -1CH
- Mirrored Shades +1CH
Skills modified by Charisma
Each SPECIAL point spent in Charisma will increase these skills :