Dead Man Walking: Difference between revisions

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|ranks=1
|ranks=1
|type='''Support Perk'''
|type='''Support Perk'''
|bonus=Death at -24 [[HP]] instead of -12
|bonus=Death at -39 [[HP]] instead of -19
}}''Like Rasputin, it takes a lot to [[Death|finally finish you off]]. Your [[hit points]] can drop to twice the normally allowed negative value before you finally [[Death|die]].''
}}''Like Rasputin, it takes a lot to [[Death|finally finish you off]]. Your [[hit points]] can drop to twice the normally allowed negative value before you finally [[Death|die]].''


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| It can be obtained during a conversation with a glowing ghoul who lives at north east of [[Watershed]] in [[Necropolis]].
| It can be obtained during a conversation with a glowing ghoul who lives at north east of [[Watershed]] in [[Necropolis]].
|}
|}
==See Also==
*[[Bloody Mess]]


[[Category:Perks]]
[[Category:Perks]]
[[Category:Support Perks]]
[[Category:Support Perks]]

Revision as of 11:19, 11 November 2017

Perk
Dead Man Walking
Type Support Perk
Requirements Intelligence 5
Doctor 50%
Ranks 1
Bonus Death at -39 HP instead of -19

Like Rasputin, it takes a lot to finally finish you off. Your hit points can drop to twice the normally allowed negative value before you finally die.


Dead Man Walking is a support perk.

Despite its name, the perk does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative hit point capacity from 19 to 39.

Where to obtain (Spoiler)
It can be obtained during a conversation with a glowing ghoul who lives at north east of Watershed in Necropolis.

See Also