Doctor

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Revision as of 23:32, 17 December 2013 by Henry (talk | contribs) (Added Healer+ link)
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Skill
Doctor
Modifies Chance to heal crippled limbs and weakening.
Initial level 15% + ((Perception + Intelligence)/2)
Related perks Medic, Healer, Healer+, Living Anatomy
Related traits
Maximum {{{max}}}

"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."

Despite what the skill says, using Doctor is the only way to heal crippled limbs, other than visiting a wasteland doctor, who charges a huge fee in caps.

  • This skill is not affected by Luck.

Note: You can Doctor skill during a Turn-Based combat.

Note: Using This skill on others makes the healer unsneaked.

Cooldown

The amount of time between each use of Doctor is governed by your skill.
The cooldown time, in seconds, equals 18000 / skill level.

Skill Cooldown
25% 12 minutes
50% 6 minutes
75% 4 minutes
100% 3 minutes
125% 145 seconds
150% 120 seconds
175% 103 seconds
200% 90 seconds

See also