Gatling Laser: Difference between revisions
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Prof. Torr (talk | contribs) m (Renamed Category:Damage type Laser to Category:Laser damage.) |
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==Obtaining== | ==Obtaining== | ||
* Enclave patrols | *Enclave patrols | ||
* The [[Vault Shelter]] [[Special Encounter]] | *The [[Vault Shelter]] [[Special Encounter]] | ||
* The Abandoned Bunker [[Special Encounter]] | *The Abandoned Bunker [[Special Encounter]] | ||
* The [[Gun Runners Caravan Package]] | *The [[Gun Runners Caravan Package]] | ||
* [[Random Encounters]] in ruins in [[Footlocker]] | *[[Random Encounters]] in ruins in [[Footlocker]] | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Two-handed]] | [[Category:Two-handed]] | ||
[[Category: | [[Category:Laser damage]] | ||
[[Category:Energy Weapons]] | [[Category:Energy Weapons]] |
Revision as of 11:22, 12 May 2015
Gatling Laser | ||
---|---|---|
An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells. | ||
Damage | 49 - 99 | |
Burst | AP: 7, Range: 40, Rounds: 10 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Laser | |
Weapon Perk | None | |
Ammo | Micro Fusion Cells | |
Ammo capacity | 30 | |
Strength required | 7 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 10886 grams | |
Base price | 30000 caps |
This weapon can't be crafted. It is most efficient against Robes, Leather Jacket, Combat Leather Jacket, Leather Armor and Leather Armor Mark II.
Because it is a special weapon (the energy version of the Minigun), a special build is likely needed to get the most of this gun. Like other miniguns, this weapon eats through ammo.
Obtaining
- Enclave patrols
- The Vault Shelter Special Encounter
- The Abandoned Bunker Special Encounter
- The Gun Runners Caravan Package
- Random Encounters in ruins in Footlocker