Laser Rifle: Difference between revisions

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m (Removed a redundant category.)
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[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Two-handed]]
[[Category:Two-handed]]
[[Category:Damage type Laser]]
[[Category:Laser damage]]
[[Category:Energy Weapons]]
[[Category:Energy Weapons]]
[[Category:Profession: Energy Expert 2]]
[[Category:Profession: Energy Expert 2]]
[[Category:Blueprints]]
[[Category:Blueprints]]

Revision as of 11:23, 12 May 2015

Laser Rifle
A Wattz 2000 Laser Rifle. Uses micro fusion cells for more powerful lasers, and an extended barrel for additional range.
Damage 50 - 60
Single AP: 5, Range: 45
Aimed Attack Yes. Single AP +1(2) AP
n/a
n/a
Damage type Laser
Weapon Perk None
Ammo Micro Fusion Cells
Ammo capacity 12
Strength required 6
Type Two-handed
Possible buffs for Weapons
Deterioration {{{deterioration}}}
Weight 5443 grams
Base price 4475 caps
Crafting Table
File:Lrifle x 1
Requirements Profession: Energy Expert: 2
Blueprints
Blueprints No
Resources 1 x and
2 x and
2 x and
4 x and
3 x and
Tools
XP 450 info maybe outdated

Advantages and disadvantages

Uses

Can be upgraded to Laser Rifle (Ext. Cap.)

Obtaining

  • Unity Patrols
  • Brotherhood Initiate Patrols
  • Supermutant Remnants

Tactics

The ideal choice for Energy Weapons fast-shooter and sniper.

See Also