Leather Armor: Difference between revisions
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|count=1 | |count=1 | ||
|reqs=[[Profession: Armorer]]: 1 <br> | |reqs=[[Profession: Armorer]]: 1 <br> | ||
|res=1 x | |res=1 x [[File:fiber.gif|link=Fibers]] <br>5 x [[File:pelt2.gif|link=Golden Gecko Pelt]] <br> | ||
|tools= | |tools=[[File:sttable.gif|link=Workbench]] <br> | ||
|xp=250 | |xp=250 | ||
}} | }} |
Revision as of 13:22, 3 May 2014
Leather Armor | ||
---|---|---|
[[File:{{{worn}}}]] | ||
Your basic all leather apparel. Finely crafted from tanned brahmin hide. | ||
AC Bonus | -10 for body | |
Crit chance mod | {{{critcm}}} | |
Crit power mod | {{{сritpm}}} | |
Damage Type | Damage Threshold | Damage Resistance |
Normal | 3 | 25% |
Laser | 0 | 20% |
Fire | 3 | 30% |
Plasma | 0 | 10% |
Electrical | 0 | 30% |
Explode | 3 | 30% |
Possible buffs for Armors | ||
Deterioration | Yes | |
Weight | 3628 grams | |
Base Price | 610 caps |
Crafting Table | |
---|---|
File:Ltharmor x 1 | |
Requirements | Profession: Armorer: 1 |
Blueprints | No |
Resources | 1 x 5 x |
Tools | |
XP | 250 info maybe outdated |
Uses
It offers some defense against Small Guns, Melee, Unarmed, Energy Weapons, Fire, and Explode. Can be upgraded to Leather Armor Mark II.
It is possible to Sneak in this armor.
Obtaining
- Craft it (you must have Armorer profession).
- Buy one from a Merchant
Worn by
- Junktown Scouts
- NCR Army
- Raiders (Khan)
- Slavers
- Slave Run
- Trappers