Light Support Weapon: Difference between revisions
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Prof. Torr (talk | contribs) m (Removed a redundant category.) |
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|xp=450 | |xp=450 | ||
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==Advantages== | ==Advantages== | ||
* [[Long Range]] is a [[weapon perk]] which changes the [[chance to hit]] formula from the standard ([[Perception]]-2)x8% to (Perception-2)x16%. | *[[Long Range]] is a [[weapon perk]] which changes the [[chance to hit]] formula from the standard ([[Perception]]-2)x8% to (Perception-2)x16%. | ||
==Obtaining== | ==Obtaining== | ||
* [[Craft]] it. | *[[Craft]] it. | ||
* NCR Army. | *NCR Army. | ||
* in [[random encounters]] in ruins in [[Footlocker|Footlockers]] | *in [[random encounters]] in ruins in [[Footlocker|Footlockers]] | ||
[[Category:Two-handed]] | [[Category:Two-handed]] | ||
[[Category:Damage type Normal]] | [[Category:Damage type Normal]] | ||
[[Category:Profession: Gunsmith (Big Guns) 2]] | [[Category:Profession: Gunsmith (Big Guns) 2]] | ||
[[Category:Blueprints]] | [[Category:Blueprints]] | ||
[[Category:Weapons]] |
Revision as of 19:31, 30 April 2015
Light Support Weapon | ||
---|---|---|
This squad-level support weapon has a bullpup design. The bullpup design makes it difficult to use while lying down. Because of this it was remanded to National Guard units. It, however, earned a reputation as a reliable weapon that packs a lot of punch for its size. | ||
Damage | 22 - 37 | |
Single | AP: 5, Range: 45 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
Burst | AP: 6, Range: 35, Rounds: 5 | |
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | .223 FMJ | |
Ammo capacity | 30 | |
Strength required | 6 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 9071 grams | |
Base price | 6975 caps |
Crafting Table | |
---|---|
File:Lightsup x 1 | |
Requirements | Profession: Gunsmith (Big Guns): 2 Blueprints |
Blueprints | No |
Resources | 2 x 1 x 1 x 5 x 5 x |
Tools | |
XP | 450 info maybe outdated |
Advantages
- Long Range is a weapon perk which changes the chance to hit formula from the standard (Perception-2)x8% to (Perception-2)x16%.
Obtaining
- Craft it.
- NCR Army.
- in random encounters in ruins in Footlockers