Lock: Difference between revisions

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{{MiscItem
|name=Lock
|image=lock.gif
|desc= A set of locksmith tools. Includes all the necessary picks and tension wrenches to open conventional pin and tumbler locks. This set also includes some special tools for more difficult mechanical locking mechanisms.
|primary=Locking containers
|alternate=Locking [[Vehicles|vehicles]]
|weight= 5443
|cost= 754
}}
{{Craft
{{Craft
|image=lock
|image=lock
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}}
}}


A lock can be used to lock lockers, doors, etc.  
A '''lock''' is a tool that can be used to lock lockers, doors, and [[Vehicles]].  


Place the lock in your active slot and use it on what you want to lock.
Place the lock in your active slot and ''Use'' it on what you want to lock.


'''Note''': [[Lockpick]] skill (of the character that crafted the lock) determines the minimum lockpick skill required to lockpick the locked item. Example: If a player with [[Lockpick]] skill 150% locks a door, that lock can only be picked by another player with minimum [[Lockpick]] skill of 150% (counting whatever bonus is from tools.
'''Note''': [[Lockpick]] skill (of the character that crafted the lock) determines the minimum lockpick skill required to lockpick the locked item. Example: If a player with [[Lockpick]] skill 150% locks a door, that lock can only be picked by another player with minimum [[Lockpick]] skill of 150% (counting whatever bonus is from tools.

Revision as of 00:32, 19 July 2017

Lock
A set of locksmith tools. Includes all the necessary picks and tension wrenches to open conventional pin and tumbler locks. This set also includes some special tools for more difficult mechanical locking mechanisms.
Primary Use Locking containers
Alternate Use Locking vehicles
Weight 5443 grams
Base Price 754 caps


Crafting Table
File:Lock x 1
Requirements None
Blueprints No
Resources 1 x
5 x
Tools or
XP 200 info maybe outdated

A lock is a tool that can be used to lock lockers, doors, and Vehicles.

Place the lock in your active slot and Use it on what you want to lock.

Note: Lockpick skill (of the character that crafted the lock) determines the minimum lockpick skill required to lockpick the locked item. Example: If a player with Lockpick skill 150% locks a door, that lock can only be picked by another player with minimum Lockpick skill of 150% (counting whatever bonus is from tools.

Note: Open a container before locking it. Make sure what you're trying to lock is not closed when you "use on" the lock.

When locking vehicle doors with a lock info and update need to be checked.

Uses

You can reset locks on a lockpicked vehicle by using a Lock item on the vehicle, which produces a new key (with a new key number). This resets both of that vehicle's locks to the new key.

See Also