Loner: Difference between revisions

From FOnline: Reloaded Wiki
Jump to navigation Jump to search
(Created page with "{{Trait|name=Loner|image=Loner_Trait.PNG|Benefit=+10% to any experience points gained |Penalty=having NPC followers becomes impossible}} ''You appreciate nature more t...")
 
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Trait|name=Loner|image=Loner_Trait.PNG|Benefit=+10% to any [[experience]] points gained |Penalty=having NPC [[followers]] becomes impossible}}
{{Trait|name=Loner|image=Loner_Trait.PNG|Benefit=+10% to any [[experience]] points gained |Penalty=Getting NPC [[followers]] becomes impossible}}
''You appreciate nature more than company of others. You gain 10% more [[experience]], but you can't have any [[NPC]] [[followers]].''
''You appreciate nature more than company of others. You gain 10% more [[experience]], but you can't have any [[NPC]] [[followers]].''


Even with the support perk [[Magnetic Personality]] you can't get a follower, not even a [[Dog]] or [[Brahmin]].


It is possible for a Loner to get a [[Caravan cart]] but someone else has to get it and re-assign it to you.


[[Category:Traits]]
{{NavboxTraits}}

Latest revision as of 17:03, 22 May 2022

Trait
Loner
Benefit +10% to any experience points gained
Penalty Getting NPC followers becomes impossible

You appreciate nature more than company of others. You gain 10% more experience, but you can't have any NPC followers.

Even with the support perk Magnetic Personality you can't get a follower, not even a Dog or Brahmin.

It is possible for a Loner to get a Caravan cart but someone else has to get it and re-assign it to you.

Other Traits
Fast Metabolism · Bruiser · One Hander · Finesse · Kamikaze · Heavy Handed · Fast Shot · Bloody Mess · Jinxed · Good Natured · Chem Reliant · Bonehead · Skilled · Loner