Loner: Difference between revisions
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{{Trait|name=Loner|image=Loner_Trait.PNG|Benefit=+10% to any [[experience]] points gained |Penalty= | {{Trait|name=Loner|image=Loner_Trait.PNG|Benefit=+10% to any [[experience]] points gained |Penalty=Getting NPC [[followers]] becomes impossible}} | ||
''You appreciate nature more than company of others. You gain 10% more [[experience]], but you can't have any [[NPC]] [[followers]].'' | ''You appreciate nature more than company of others. You gain 10% more [[experience]], but you can't have any [[NPC]] [[followers]].'' | ||
Even with the support perk [[Magnetic Personality]] you can't get a follower, not even a [[Dog]] or [[Brahmin]]. | |||
It is possible for a Loner to get a [[Caravan cart]] but someone else has to get it and re-assign it to you. | |||
{{NavboxTraits}} |
Latest revision as of 17:03, 22 May 2022
Trait Loner | |
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Benefit | +10% to any experience points gained |
Penalty | Getting NPC followers becomes impossible |
You appreciate nature more than company of others. You gain 10% more experience, but you can't have any NPC followers.
Even with the support perk Magnetic Personality you can't get a follower, not even a Dog or Brahmin.
It is possible for a Loner to get a Caravan cart but someone else has to get it and re-assign it to you.
Other Traits | ||
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Fast Metabolism · Bruiser · One Hander · Finesse · Kamikaze · Heavy Handed · Fast Shot · Bloody Mess · Jinxed · Good Natured · Chem Reliant · Bonehead · Skilled · Loner |