Metal Mask Mark II: Difference between revisions
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|res=1 x [[File:metal_trash.gif|link=Good Metal Parts]] and<br> 1 x [[File:Metal_mask.gif|link=Metal Mask]] and<br>1x [[File:fiber.gif|link=Fibers]] | |res=1 x [[File:metal_trash.gif|link=Good Metal Parts]] and<br> 1 x [[File:Metal_mask.gif|link=Metal Mask]] and<br>1x [[File:fiber.gif|link=Fibers]] | ||
|tools=[[File:Adv_workbench.png|link=Advanced Workbench]] <br> | |tools=[[File:Adv_workbench.png|link=Advanced Workbench]] <br> | ||
|xp= | |xp=100 | ||
}} | }} | ||
Revision as of 13:15, 3 May 2014
Metal Mask Mark II | ||
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[[File:{{{worn}}}]] | ||
Substantially enhanced in several critical spots with high quality metal parts and polished with care, this metal mask will hardly break or get rusty over time. | ||
AC Bonus | 0 for body | |
Crit chance mod | {{{critcm}}} | |
Crit power mod | {{{сritpm}}} | |
Damage Type | Damage Threshold | Damage Resistance |
Normal | 4 | 35% |
Laser | 5 | 55% |
Fire | 4 | 15% |
Plasma | 4 | 25% |
Electrical | 1 | 10% |
Explode | 4 | 30% |
Possible buffs for Armors | ||
Deterioration | Yes | |
Weight | to do grams | |
Base Price | to do caps |
Crafting Table | |
---|---|
File:Metal mask mk2 x 1 | |
Requirements | Profession: Armorer: 2 Blueprints |
Blueprints | No |
Resources | 1 x and 1 x and 1x |
Tools | |
XP | 100 info maybe outdated |