NCR Raiders: Difference between revisions

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(Created page with "{{Quest |name=NCR Raiders |image=HFCMBDAA_sw.gif |loc=Shady Sands, in the Workbench building. |npc=Elise the Ranger |reqs=Just be really strong |complete=Defeat th...")
 
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This mission has three options, varying in level of difficulty, but none of them are very easy. The raiders in all three camps do superior damage, will swarm you, heal quickly, and seem to have high resistances to both normal and critical damage.
This mission has three difficulty levels, chosen in dialogue, but none of them are very easy. The raiders in all three camps do superior damage, will swarm you, heal quickly, and seem to have high resistances to both normal and critical damage.
* '''Easy''': Slags have low weapons, even some [[Zip Gun]]s and molotovs, and leather and metal armor.
* '''Medium''': Somewhere in between. Don't expect to solo this easily in [[RT]].
* '''Hard''': Slags have [[Combat Armor]] and good weapons. Except a very tough fight.


==Camp #1==
==Camp #1==
One level only, ground floor outdoors, surrounded by a fence with a main gate. There may be more enemies here than you expect, as they populate all areas both inside and outside of buildings. Check all containers - the loot is low, but you might find a few high-quality [[Crafting]] materials. You might get this done within 30 irl minutes (1 round of [[Drugs]]).
One level only, ground floor outdoors, surrounded by a fence with a main gate. There may be more enemies here than you expect, as they populate all areas both inside and outside of buildings. Check all containers - you might find a few high-quality [[Crafting]] materials. You might get this done within 30 irl minutes (1 round of [[Drugs]]).


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==Camp #2==
==Camp #2==
One level only, ground floor outdoors, an urban ruins. Tougher than Camp #1. Set aside at least an hour for this one, and bring extra ammo, some [[Repair]] skill, and 3 rounds of [[Drugs]] just in case it's tougher than you expected.
One level only, ground floor outdoors, an urban ruins. The layout is maybe a little bit tougher than Camp #1. Set aside more time for this one, and bring extra ammo, some [[Repair]] skill, and [[Drugs]] just in case it's tougher than you expected.


==Camp #3==
==Camp #3==
Fight your way into a vault with multiple levels. ''Much'' tougher than Camp #2. Bring help. Bring a ton of ammo. Bring many [[Super Stimpak|sstims]]. Bring multiple rounds of [[Drugs]], and spare [[Armor]] and/or someone with high [[Repair]] skill and some [[Super Tool Kit]]s. At least 2 irl hours needed, but plan for a longer adventure.
Fight your way into a vault with multiple levels. On hard difficulty, bring help. Bring a ton of ammo. Bring many [[Super Stimpak|sstims]]. Bring multiple rounds of [[Drugs]], and spare [[Armor]] and/or someone with high [[Repair]] skill and some [[Super Tool Kit]]s. At least 2 irl hours needed, but plan for a longer adventure.


== Requirements ==
== Requirements ==
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== Rewards ==
== Rewards ==
* Camp #1: tbd [[Caps]] for completing quest, and 3000 [[XP]].
* Easy: tbd [[Caps]] for completing quest, and 3000 [[XP]].
* Camp #2:
* Medium:
* Camp #3:  
* Hard:  


[[Category:Quests]]
[[Category:Quests]]
[[Category:Shady Sands]]
[[Category:Shady Sands]]

Revision as of 21:15, 29 November 2019

Quest:
NCR Raiders
The Quest-Giver is:
Elise the Ranger in Shady Sands, in the Workbench building.
Destination: {{{access}}} {{{dest}}}
Party Access: {{{party}}} {{{shared}}}
Requirements: Just be really strong
Completion: Defeat the raiders and report back to Elise the Ranger.
Rewards: 3000 XP
tbd Caps
{{{karma}}} Karma
tbd, XP
Repeatable: Yes {{{timer}}}
Notes: Bring help, Super Stimpaks, and combat Drugs

This mission has three difficulty levels, chosen in dialogue, but none of them are very easy. The raiders in all three camps do superior damage, will swarm you, heal quickly, and seem to have high resistances to both normal and critical damage.

  • Easy: Slags have low weapons, even some Zip Guns and molotovs, and leather and metal armor.
  • Medium: Somewhere in between. Don't expect to solo this easily in RT.
  • Hard: Slags have Combat Armor and good weapons. Except a very tough fight.

Camp #1

One level only, ground floor outdoors, surrounded by a fence with a main gate. There may be more enemies here than you expect, as they populate all areas both inside and outside of buildings. Check all containers - you might find a few high-quality Crafting materials. You might get this done within 30 irl minutes (1 round of Drugs).

Spoiler 1
You don't have to go straight in through the gate. You can go up the right side of the fence on the outside, and find the door into a building there.
Spoiler 2
There may be another break in the fence on the left side.

Camp #2

One level only, ground floor outdoors, an urban ruins. The layout is maybe a little bit tougher than Camp #1. Set aside more time for this one, and bring extra ammo, some Repair skill, and Drugs just in case it's tougher than you expected.

Camp #3

Fight your way into a vault with multiple levels. On hard difficulty, bring help. Bring a ton of ammo. Bring many sstims. Bring multiple rounds of Drugs, and spare Armor and/or someone with high Repair skill and some Super Tool Kits. At least 2 irl hours needed, but plan for a longer adventure.

Requirements

Rewards

  • Easy: tbd Caps for completing quest, and 3000 XP.
  • Medium:
  • Hard: