Repair

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Revision as of 16:02, 17 January 2014 by Xaviien (talk | contribs) (Changed note about how much skill increases when using books.)
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Skill
Repair
Modifies Chance to repair damaged or broken items.
Initial level 20% + 1% x (Intelligence)
Related perks Mr. Fixit
Related traits None.
Maximum {{{max}}}

"The practical application of the Science skill for fixing broken equipment, machinery and electronics."

The repair skill allows you to fix damaged weapons and armor. See deterioration for more information about damaged things. It is also a requirement for some professions. Vehicles must be repaired regularly, too.

With a high enough level in repair, the player can complete the quest to repair Becky's craps table in the Den.

Luck is of no effect when it comes to repairing something.


Note: Each character can read up to 10 Dean's Electronics Skill Books to increase Repair skill by 6 Skill Points per book.


Repair skill:

  • Doesn't require another item to repair
  • 125% Repair -> 95% chance for successful repair
  • Failed maintenance only decreases max condition (as above)
  • 5% chance to break your tools
  • No cooldown
  • Successful maintenance will repair an item to max condition, at the same time it will probably decrease overall max condition by:
    • 3-5% if used with Super Tool Kit in active slot
    • 6-7% if used with Wrench in active slot
    • 8-10% if used with Tool in active slot
    • 12-15% if used without additional tools
  • There is a chance that max condition will not be decreased if you use tools:
  • You can find Oil Cans, a rare single-use repair tool that repairs an item perfectly without max condition loss. These are mostly used on rarer items since they are one-use only.

Professions Requiring Repair

Modifiers

Having a Tool in an active hand slot increases repair skill by 25% and Super Tool Kit increases it by 50%