XL70E3: Difference between revisions
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(fixed XL70E3 ammo capacity) |
Imprezobus (talk | contribs) No edit summary |
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*[[Merchants]] usually in New Reno and San Francisko | *[[Merchants]] usually in New Reno and San Francisko | ||
{{Craft | |||
|image=indweap | |||
|count=1 | |||
|reqs=[[Profession: Gunsmith (Small Guns)]]: 2 <br> | |||
|res=1 x [[File:firewood.gif|link=Wood]] and<br>3 x [[File:metal_trash.gif|link=Good Metal Parts]]and<br>5 x [[File:alloys2.gif|link=High Quality Alloys]] and<br>3 x [[File:alloys.gif|link=Alloys]] and<br>6 x [[File:metal_trash2.gif|link=Metal Parts]] | |||
|tools=[[File:adv_workbench.png|link=Advanced Workbench]] <br> | |||
|xp=600 | |||
}} | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Two-handed]] | [[Category:Two-handed]] | ||
[[Category:Damage type Normal]] | [[Category:Damage type Normal]] |
Revision as of 22:27, 9 September 2013
XL70E3 | ||
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This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools. | ||
Damage | 20 - 40 | |
Single | AP: 5, Range: 50. | |
Aimed Attack | Yes. Single AP +1(2) AP | |
Burst | AP: 6, Range: 35, Rounds: 12 | |
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 5mm | |
Ammo capacity | 48 | |
Strength required | 5 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 4082 grams | |
Base price | 6095 caps |
Advantages
- Accurate is a weapon perk which increases the chance to hit by 20%.
Obtaining
- Merchants usually in New Reno and San Francisko
Crafting Table | |
---|---|
File:Indweap x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 |
Blueprints | No |
Resources | 1 x and 3 x and 5 x and 3 x and 6 x |
Tools | |
XP | 600 info maybe outdated |