XL70E3: Difference between revisions

From FOnline: Reloaded Wiki
Jump to navigation Jump to search
(reorganised,added some info)
Line 20: Line 20:
}}
}}
==Basic Information==
==Basic Information==
This is definitely the weapon that any [[Small Guns]] burst specialist wants to use before -- and possibly after -- they get any blueprints to their Small Gunsmith. One of the better choices for burst Small Guns, it boasts a solid three bursts per magazine dealing premium damage with the [[5mm AP]] round. You will be able to take on fellow players and tough NPCs wearing [[Metal Armor Mark II|metal armor mk. 2]] and, with a bit more difficulty, [[Combat Armor|combat armor]]. The main problem lies in its high cost -- for both the weapon and its rounds, as the [[5mm JHP|jacketed hollow point version]] of the 5mm round is incredibly underwhelming against the opponents you will be facing. Try not to die with this one. To help offset this cost, [[super mutant]] remnants frequently drop high quantities of 5mm AP rounds to feed the [[Minigun|miniguns]] they carry. With some support, you can hunt them for a net profit on rounds. Careful, though; they are as tough as they sound. See also the [[Gun Runners Caravan Package|Gun Runners' caravan package quest]].
This is definitely the weapon that any [[Small Guns]] burst specialist wants to use before -- and possibly after -- they get any blueprints to their Small Gunsmith. One of the better choices for burst Small Guns, it boasts a solid three bursts per magazine dealing premium damage with the [[5mm AP]] round. You will be able to take on fellow players and tough NPCs wearing [[Metal Armor Mark II|metal armor mk. 2]] and, with a bit more difficulty, [[Combat Armor|combat armor]].  


==Advantages==
==Advantages and Disadvantages==
*[[Accurate]] is a weapon perk which increases the [[chance to hit]] by 20%.
*[[Accurate]] is a weapon perk which increases the [[chance to hit]] by 20%.
*5 AP burst (with the [[Bonus Rate of Fire]] perk).
*Great weapon for both [[PvP]] and [[PvE]].
*Great for [[Caravan]]s and farming in the Desert.
*Expensive and hard to craft.




==Obtaining==
==Obtaining==
*[[Merchants]] usually in New Reno and San Francisco
*[[Craft]] it.
*[[Merchants]] usually in New Reno and San Francisco.





Revision as of 21:05, 14 March 2016

XL70E3
This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools.
Damage 25 - 35
Single AP: 5, Range: 50
Aimed Attack Yes. Single AP +1(2) AP
Burst AP: 6, Range: 35, Rounds: 15
n/a
Damage type Normal
Weapon Perk None
Ammo 5mm JHP or 5mm AP
Ammo capacity 45
Strength required 5
Type Two-handed
Possible buffs for Weapons
Deterioration {{{deterioration}}}
Weight 4082 grams
Base price 6095 caps

Basic Information

This is definitely the weapon that any Small Guns burst specialist wants to use before -- and possibly after -- they get any blueprints to their Small Gunsmith. One of the better choices for burst Small Guns, it boasts a solid three bursts per magazine dealing premium damage with the 5mm AP round. You will be able to take on fellow players and tough NPCs wearing metal armor mk. 2 and, with a bit more difficulty, combat armor.

Advantages and Disadvantages


Obtaining


Crafting Table
File:Indweap x 1
Requirements Profession: Gunsmith (Small Guns): 2
Blueprints No
Resources 1 x
3 x
5 x
3 x
6 x
Tools and

XP 600 info maybe outdated