Crafting: Difference between revisions
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* + (max 10) Normal/Laser/Fire/Plasma [[Damage Resistance|Resistance]] | * + (max 10) Normal/Laser/Fire/Plasma [[Damage Resistance|Resistance]] | ||
* - (max 5) [[Critical Chance|Crit chance mod]] | * - (max 5) [[Critical Chance|Crit chance mod]] | ||
* - (max | * - (max 5) [[Critical Hit|Crit power mod]] | ||
[[File:ALpistol.jpg|thumb|Advanced Laser Pistol]] | [[File:ALpistol.jpg|thumb|Advanced Laser Pistol]] | ||
===Possible buffs for Weapons=== | ===Possible buffs for Weapons=== | ||
* + (max 5) [[Critical Chance|Crit chance mod]] | * + (max 5) [[Critical Chance|Crit chance mod]] | ||
Revision as of 17:24, 12 June 2024
Crafting allows players to create brand new Items out of raw materials. To craft an item you may need to have the necessary crafting profession, the required resources, sometimes a specific tool, and in many cases the appropriate Blueprints. You can craft some:
- Armor, including Combat Armor
- Weapons, and Ammo
- Explosives like various grenades, Dynamite, and Plastic Explosives
- Drugs, including Buffout, Nuka-Cola, Psycho, Super Stimpaks and the rest
- ...and a limited selection of Food items via Cooking
Crafted Items and Chance for Bonus Stats

Possible buffs for Armors
- + (max 5) Normal/Laser/Fire/Plasma/Explode Thresholds
- + (max 10) Normal/Laser/Fire/Plasma/Explode Resistance
- + 1 SPECIAL stats (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck)
- + 1 Action Point - this is a possible armor stat, but not obtainable as a bonus from the craft since Season 3
- + (max 30) Radiation Resistance
- + (max 30) Poison Resistance
- + (max 20) Carry Weight
- + (max 5) Healing Rate
- - (max 5) Crit chance mod
- - (max 5) Crit power mod

Possible buffs for Helmets
- + (max 5) Normal/Laser/Fire/Plasma Thresholds
- + (max 10) Normal/Laser/Fire/Plasma Resistance
- - (max 5) Crit chance mod
- - (max 5) Crit power mod

Possible buffs for Weapons
- + (max 5) Crit chance mod
- + (max 10) Crit power mod
- + (max 25) Min Damage
- + (max 25) Max Damage
- + (max 25) Accuracy
- + (max 2) Range
- + 1 Action Point (eg. by crafting a Mega Power Fist from a found Power Fist that already has +1 Actionpoint. You can not create +AP by crafting in Season 4.)
Each item with buffs has a prefix, based on the number of buffs
- 1 - Quality (25% chance)
- 2 - Improved (12% chance from Crafting)
- 3 - Superior (7% chance from Crafting)
- 4 - Advanced (3% chance from Crafting)
- 5 - Unique (1% chance from Crafting)
There is almost 50% chance that a crafted item will have at least 1 bonus stat. SPECIAL and Skills have no influence on the outcome.
Moreover, all bonuses other than Normal/Laser/Fire/Plasma/Electrical Resistance/Threshold (and possibly -critical chance/power) will still apply even if the equipped armor is fully broken.
| These are three practical crafting outcomes, that show actual bonus stats distribution | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Quantities Crafted | Quality | Improved | Superior | Advanced | Unique | Total | ||||||
| Quantity | % | Quantity | % | Quantity | % | Quantity | % | Quantity | % | Quantity | % | |
| Batch Size: 300 | 73 | 24.33% | 32 | 10.67% | 24 | 8.00% | 6 | 2.00% | 1 | 0.33% | 136 | 45.33% |
| Batch Size: 300 | 62 | 20.67% | 36 | 12.00% | 20 | 6.67% | 10 | 3.33% | 5 | 1.67% | 133 | 44.33% |
| Batch Size: 400 | 88 | 22.00% | 46 | 11.50% | 28 | 7.00% | 13 | 3.25% | 5 | 1.25% | 180 | 45.00% |
Upgrading
see Item Enchanting
See Also
| Craftable Items | Professions | Resources | Mines |
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| And also... | Blueprints | · | Books | · | Crafting tools | · | Gathering Cooldown | · | Workbench | · | Fixboy |
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