.223 Pistol

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Revision as of 18:33, 30 April 2015 by Prof. Torr (talk | contribs) (Removed a redundant category.)
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.223 Pistol
A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.
Damage 30 - 40
Single AP: 4, Range: 30
Aimed Attack Yes. Single AP +1(2) AP
n/a
n/a
Damage type Normal
Weapon Perk None
Ammo .223 FMJ
Ammo capacity 5
Strength required 5
Type Single-handed
Possible buffs for Weapons
Deterioration {{{deterioration}}}
Weight 2267 grams
Base price 2230 caps
Crafting Table
File:Decker x 1
Requirements Profession: Gunsmith (Small Guns): 2

Blueprint

Blueprints No
Resources 1 x
2 x
1 x
3 x
Tools
XP 250 info maybe outdated

Basic information

This is the best craftable pistol in the game for its high damage combined with use of the .223 FMJ ammunition and its long range compared to other pistols. It does have drawbacks in having a 5 round magazine. Obtaining this weapon can be done either by crafting it or buying it from merchants that specialize in Small Guns. It can also be obtained by killing Vault City Patrols around Vault City.

Tactics

Any mid range gunslinger build will be happy wielding this weapon which will damage most armors. At point blank range, it is surpassed by SMG bursts, so its optimum range is between 20 and 30 hexes.

Advantages

  • Penetrate weapon perk which reduces your target's Damage Threshold to 1/3 of its nominal value.
  • Penetrates most armor.
  • Good range for a pistol.

Disadvantages

  • 5 round magazine.