10mm SMG: Difference between revisions

From FOnline: Reloaded Wiki
Jump to navigation Jump to search
No edit summary
Line 27: Line 27:
|xp=150
|xp=150
}}
}}
== Basic information ==
The damage value on this weapon seems very disheartening once one realizes it's the same as the newbie-tier [[10mm Pistol|10mm pistol]]. Even if it is a one-handed burst weapon, shouldn't the damage value be higher? Well... not necessarily -- as is frequently the case with weapons across FOnline, appearances can be deceiving. Consider the excellent [[10mm AP|10mm AP round]], which has almost-full damage and knocks off a massive 35% from your opponent's [[Damage Resistance|damage resistance]]. This will certainly allow you to defend yourself from hostile armor-wearing NPC encounters such as raiders, slavers, mobsters, etc. Body armor straight up to [[Leather Armor Mark II|leather mk. 2]] or regular [[Metal Armor|metal armor]] will be completely bypassed by 10mm AP, so you could also take on many different types of guards and faction NPCs if you so chose. Most weapons on the previous tiers are severely hampered or even rendered useless by armor past leather. However, this weapon is easily outclassed by the [[H&K P90c|P90c]], on the same tier. One of its biggest advantages is the fact that you don't need a blueprint to make it.


== Obtaining ==
== Obtaining ==

Revision as of 21:34, 18 December 2015

10mm SMG
H&K MP9 Submachinegun (10mm variant). A medium-sized SMG, capable of single shot and burst mode.
Damage 8 - 15
Single AP: 4, Range: 25
Aimed Attack Yes. Single AP +1(2) AP
Burst AP: 5, Range: 20, Rounds: 10
n/a
Damage type Normal
Weapon Perk None
Ammo 10mm JHP or 10mm AP
Ammo capacity 30
Strength required 4
Type Single-handed
Possible buffs for Weapons
Deterioration {{{deterioration}}}
Weight 2267 grams
Base price 1210 caps
Crafting Table
File:Uzi x 1
Requirements Profession: Gunsmith (Small Guns): 2
Blueprints No
Resources 1 x and
2 x and
1 x and
2x
Tools or
XP 150 info maybe outdated

Basic information

The damage value on this weapon seems very disheartening once one realizes it's the same as the newbie-tier 10mm pistol. Even if it is a one-handed burst weapon, shouldn't the damage value be higher? Well... not necessarily -- as is frequently the case with weapons across FOnline, appearances can be deceiving. Consider the excellent 10mm AP round, which has almost-full damage and knocks off a massive 35% from your opponent's damage resistance. This will certainly allow you to defend yourself from hostile armor-wearing NPC encounters such as raiders, slavers, mobsters, etc. Body armor straight up to leather mk. 2 or regular metal armor will be completely bypassed by 10mm AP, so you could also take on many different types of guards and faction NPCs if you so chose. Most weapons on the previous tiers are severely hampered or even rendered useless by armor past leather. However, this weapon is easily outclassed by the P90c, on the same tier. One of its biggest advantages is the fact that you don't need a blueprint to make it.

Obtaining

The 10mm SMG can be found in the following encounters:

  • Ghoul Scavengers
  • Trader
  • Hub Patrol