Cooldowns: Difference between revisions
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== Major Cooldowns == | == Major Cooldowns == | ||
*'''[[Gathering cooldown]]''' - has been removed. | *'''[[Gathering cooldown]]''' - has been removed. | ||
*'''[[Respawn Point|Replication]] cooldown''' - delays respawn after death for 60 seconds | *'''[[Respawn Point|Replication]] cooldown''' - delays respawn after death for 60 seconds. | ||
*'''Exit game cooldown''' - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded | *'''Exit game cooldown''' - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an [[Unguarded cities|unguarded Town]], [[Mines|Mine]], or [[Train station]] (see [[Full logout]]). | ||
*'''Battle cooldown''' - prevents your character from running away outside a map while being hit in Real-Time Combat. | *'''Battle cooldown''' - prevents your character from running away outside a map while being hit in [[Real-Time]] [[Combat]]. | ||
*'''[[Crafting]] cooldown''' - has been removed. | *'''[[Crafting]] cooldown''' - has been removed. | ||
*'''[[Weakened]] cooldown''' - has been removed. | *'''[[Weakened]] cooldown''' - has been removed. | ||
Line 27: | Line 27: | ||
175% - 105s | 175% - 105s | ||
200% - 90s. | 200% - 90s. | ||
<br>'''NOTE''': How the cooldowns get displayed can be configured in the [Timeouts] section of [[Reloaded.cfg]]. | |||
[[Category:Articles]] | [[Category:Articles]] |
Revision as of 03:48, 26 September 2022
Cooldowns are special timeouts that prevent a player's character from performing specific actions. Current cooldown timeouts can be seen in bottom-right part of the screen by default, or in the Pip-Boy's Status page.
Major Cooldowns
- Gathering cooldown - has been removed.
- Replication cooldown - delays respawn after death for 60 seconds.
- Exit game cooldown - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded Town, Mine, or Train station (see Full logout).
- Battle cooldown - prevents your character from running away outside a map while being hit in Real-Time Combat.
- Crafting cooldown - has been removed.
- Weakened cooldown - has been removed.
Skills with Cooldowns
- Steal - may be shortened with the Master Thief support perk.
- Lockpick
- Repair
- Doctor
- First Aid - may be shortened with the Medic perk.
Doctor/First Aid skill Cooldowns:
<50% - always 180 seconds 50% - 180s 75% - 165s 100% - 150s 125% - 135s 150% - 120s 175% - 105s 200% - 90s.
NOTE: How the cooldowns get displayed can be configured in the [Timeouts] section of Reloaded.cfg.