Grenade (Fire): Difference between revisions

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{{Grenade
{{Grenade
|name=Grenade (Fire)
|name=Grenade (Fire)
|desc=TODO
|desc=A molten fire based grenade, constructed using crude pieces of warped polymers and spare parts. Upon impact, when met with enough force and resistance, the inner core shatters and spews out a highly condensed and pressurized molten fire vapour, exploding the grenade, and sending flame everywhere.
|image=
|image=Grenade fire.png
|dmgmin=40
|dmgmin=40
|dmgmax=80
|dmgmax=80
|dmgtype=Fire
|dmgtype=[[Fire]]
|atk0=Throw
|atk0=Throw
|atk1=
|atk1=
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|params0=AP: 4
|params0=AP: 4
|params1=
|params1=
|radiusdamage=6 hex <br> and fire on ground effect 6 hex
|radiusdamage=6 hex <br>and fire on ground effect 6 hex
|params2=
|params2=
|ammo=None
|ammo=None
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}}
}}
== Obtaining ==
== Obtaining ==
*You can buy [[blueprint]] from [[Zaius]] in [[Broken Hills]] for 7.500 [[caps]].
*You can buy [[blueprint]] from [[Zaius]] in [[Broken Hills]] for 7,500 [[Caps]].
 
== Ground Fire ==
This is one of the weapons that does area-of-effect ground [[Fire damage]]. An entire area of the ground will burn for several seconds, and everyone standing in the fire will take [[Fire damage]] ''every second'' while it burns. The initial damage done by such a weapon is higher, based on the weapon's damage value, but targets also continue to take follow-up [[Fire]] damage as the fire continues. Even in cases where the initial damage does not kill an enemy, they can die from follow-up damage if they stand there in the fire continuing to shoot at you. Even a melee enemy might have to run ''through'' the fire to reach you, so they too take more damage. Weapons like this are excellent where your targets are all grouped up, and just one throw can do damage to ''all targets at the same time'', especially since most targets do not have superior resistance to fire.
 
'''NOTE''': The [[Pyromaniac]] perk will enhance initial damage only from such weapons, but not follow-up [[Fire damage]].


{{Craft
{{Craft
|image=
|image=Grenade fire.png
|count=10
|count=10
|reqs=[[Profession: Demolition Expert]]: 2 <br>[[Blueprints]]<br>
|reqs=[[Profession: Demolition Expert]]: 2  
|blueprints=Yes
|res=1 x [[File:gunpowder2.gif|link=Advanced Gunpowder]]<br>1 x [[File:gunpowder.gif|link=Gunpowder]]<br>2 x [[File:gutrot.gif|link=Rot Gut]] <br> 1 x [[File:metal_trash2.gif|link=Metal Parts]]
|res=1 x [[File:gunpowder2.gif|link=Advanced Gunpowder]]<br>1 x [[File:gunpowder.gif|link=Gunpowder]]<br>2 x [[File:gutrot.gif|link=Rot Gut]] <br> 1 x [[File:metal_trash2.gif|link=Metal Parts]]
|tools=[[File:adv_workbench.png|link=Advanced Workbench]]
|tools=[[File:adv_workbench.png|link=Advanced Workbench]]
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==See Also==
==See Also==
*[[Molotov Cocktail]]
*[[Grenade (Frag)]]
*[[Grenade (Plasma)]]
*[[Grenade (Pulse)]]
*[[Dynacord Stick]]
*[[Throwing Knife]]
*Perk [[Heave Ho!]]
*Perk [[Heave Ho!]]
*Perk [[Pyromaniac]]
*Perk [[Pyromaniac]]


[[Category:Fire damage]]
{{NavboxThrowing}}
 
[[Category:Fire Damage]]
[[Category:Single-handed weapons]]
[[Category:Single-handed weapons]]
[[Category:Throwing-class weapons]]
[[Category:Throwing-class weapons]]

Latest revision as of 15:47, 14 July 2023

Grenade (Fire)
A molten fire based grenade, constructed using crude pieces of warped polymers and spare parts. Upon impact, when met with enough force and resistance, the inner core shatters and spews out a highly condensed and pressurized molten fire vapour, exploding the grenade, and sending flame everywhere.
Damage 40 - 80
Throw AP: 4
Range 15 hex (if Strength ≥ 5)
Radius of damage 6 hex
and fire on ground effect 6 hex
Damage type Fire
Weapon Perk None
Strength required 4
Type Single-handed
Weight 453 grams
Base price ?? caps

Obtaining

Ground Fire

This is one of the weapons that does area-of-effect ground Fire damage. An entire area of the ground will burn for several seconds, and everyone standing in the fire will take Fire damage every second while it burns. The initial damage done by such a weapon is higher, based on the weapon's damage value, but targets also continue to take follow-up Fire damage as the fire continues. Even in cases where the initial damage does not kill an enemy, they can die from follow-up damage if they stand there in the fire continuing to shoot at you. Even a melee enemy might have to run through the fire to reach you, so they too take more damage. Weapons like this are excellent where your targets are all grouped up, and just one throw can do damage to all targets at the same time, especially since most targets do not have superior resistance to fire.

NOTE: The Pyromaniac perk will enhance initial damage only from such weapons, but not follow-up Fire damage.

Crafting Table
x 10
Requirements Profession: Demolition Expert: 2
Blueprints Yes
Resources 1 x
1 x
2 x
1 x
Tools
XP 95 info maybe outdated


See Also

Throwing Weapon and Explosive * - Can not be crafted
None Requirements Molotov Cocktail · Throwing Knife · Sharpened Pole · Spear · Sharpened Spear
Flare* · Fool's Gold* · Pashtshuur Spike* · Plant Spike* · Uranium Ore* · Rock* · Frag Mine*
Profession:
Demolition Expert 1
Grenade (Frag)
Profession:
Demolition Expert 2
Grenade (Fire) · Grenade (Plasma) · Dynacord Stick · Dynamite · Plastic Explosives
Rare Throwing weapons
Can not be crafted
Grenade (Pulse) · Holy Hand Grenade