M60: Difference between revisions
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|minst=7 | |minst=7 |
Revision as of 09:59, 19 November 2013
M60 | ||
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This relatively light machine gun was prized by militaries around the world for its high rate of fire. This reliable, battlefield-proven design, was used on vehicles and for squad level fire-support. | ||
Damage | 30 - 40 | |
Burst | AP: 7, Range: 35, Rounds: 10 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 7.62mm | |
Ammo capacity | 100 | |
Strength required | 7 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 10432 grams | |
Base price | 5990 caps |
Crafting Table | |
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File:M60 x 1 | |
Requirements | Profession: Gunsmith (Big Guns): 1 |
Blueprints | No |
Resources | 7 x and 7 x |
Tools | |
XP | 200 info maybe outdated |
The M60 provides heavy firepower, but note that the user cannot run while this weapon is in either item slot.
Obtaining
This weapon can be found in the following encounters:
- NCR Army