Mark of the Wanderer: Difference between revisions

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! Spoiler Hints
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| A the domestic disturbance, deal with the guy inside the house first. If you do this in the wrong order, wait a while for the scum bags to reset, and you can try again. Later, at Carver's Pass, find the location to the northwest, not the northeast as indicated.
| At the domestic disturbance, deal with the guy ''inside'' the house first. If you do this in the wrong order, wait a while for the scum bags to reset, and you can try again. Later, at Carver's Pass, find the location to the northwest, not to the northeast as indicated.
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Revision as of 06:46, 6 December 2020

Quest:
Mark of the Wanderer
The Quest-Giver is:
Doc Jubilee in Shady Sands clinic
Destination: {{{access}}} {{{dest}}}
Party Access: {{{party}}} {{{shared}}}
Requirements: wip
Completion: ?
Rewards: Over 40k total XP
? Caps
? Karma
Various interesting items
Repeatable: No {{{timer}}}
Notes: Carver's Pass is not northeast as indicated. It's northwest from Hub.

You might see this quest in your Pip-Boy without talking to anyone to get it, sometime after completing the criminal cases in Shady Sands. You're directed to seek professional help because you're experiencing post-traumatic stress, and the guilt is threatening to overtake your own sense of yourself.

Talk first with the doctor in Shady Sands, then with the Sheriff in Hub. Hayden sends you to apprehend some assailants who have barricaded themselves just outside town...

Spoiler Hints
At the domestic disturbance, deal with the guy inside the house first. If you do this in the wrong order, wait a while for the scum bags to reset, and you can try again. Later, at Carver's Pass, find the location to the northwest, not to the northeast as indicated.

What Lies Within the Flesh

Completing Mark of the Wanderer progresses you through a new quest in your Pip-Boy, called "What Lies Within the Flesh". This is a scary story with a narrow dialogue path through some encounters with sick and twisted people. They are scarred by trauma and corruption, and have become victims of their own emotional and psychological nightmares. They have become monsters, and solving their crimes takes you too close to their world. You get a glimpse into the minds of monsters...

Requirements

Rewards

  • A total of over 40k XP:
    • ? XP for final completion
    • 2500 XP for your free consultation with Doc Jubilee
    • 4200 XP for beating the 6 Barricade Suspects, +3000 XP for reporting back to Hayden
    • 3000 XP for responding to the nearby domestic disturbance, +3500 XP for handling it
    • 3000 XP for taking the next case to find Rockatansky, a missing policeman whose family was slain
      • +7000 XP for defeating the V8 Biker Gang at The Night Rider bar
      • +3000 XP for rescuing Rockatansky
      • +700 XP for beating the biker in The Bunker Bar under the Maltese Falcon
    • 5000 XP for investigating the gruesome murder scene near town, +5k XP for dealing with the serial killer
    • 5000 XP for taking the next case to stop a large group of skin harvesting freaks at Carver's Pass to the northwest