Slaverun: Difference between revisions

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It is available to [[slavers]] with better than 160 [[reputation]] with [[Slaver's Guild]].
These missions are only available to [[slavery|Slavers]] with 160 or better [[reputation]] with [[Slaver's Guild]], and not to be confused with [[Slave Runs]], which is one of the random [[Group Encounters]].


This job does not require enslaving, but you help NPC slavers to deal with hostiles. Ask [[Metzger]], tell him you have "Big Plans".
This job does not require enslaving; you help [[NPC]] [[Slavers]] by dealing with some hostiles. Tell [[Metzger]] you have "Big Plans".


'''WARNING: Always do the slave run right after taking the job from Metzger. Slave run location disappears quickly and if you don't finish the job before it disappears, you won't be able to do slave runs anymore (Metzger won't offer you new slave runs).'''
'''NOTE:''' This job is repeatable, once you get your reputation back up to 160 or better.


'''Note:''' This job is repeatable.
== Slaverun Locations ==
 
== Slaverun types ==
*A tribal camp
*A tribal camp
*A house full of junkies
*A house full of junkies
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== Requirements ==
== Requirements ==
*[[Lvl]] 18.
*[[Level]] 18
*[[Reputation]] with [[Slaver's Guild]] 160 or better.
*[[Reputation]] with [[Slaver's Guild]] 160 or better
 
== Rewards on Success ==
*Your [[reputation]] with [[Slaver's Guild]] is decreased to 150
*800 [[XP]]
*An amount of [[caps]] depending on the mission difficulty, if slavers die in combat. (between 1-10k)
*At tribal camp: 3x[[Rope]], 3x[[Knife]], [[Melee]] weapons from defenders
*At house full of junkies: [[Jet]], [[Beer]], [[Booze]], [[Rock]] from defenders
*At resting caravan: [[Metal Armor]], [[Leather Jacket]], [[Shotgun]], [[Pipe Rifle]] and some [[ammo]] from defenders


== Rewards on success ==
== Rewards on Fail ==
*Your [[reputation]] with [[Slaver's Guild]] is decreased to 150.
*-120 [[reputation]] with [[Slaver's Guild]]
*800 [[XP]].
*Varying amount of [[caps]] depending on the slaverun difficulty, if slavers die in combat. (between 1-10k)
*A tribal camp ( 3x[[Rope]],3x[[Knife]],[[Melee]] weapons from defenders. )
*A house full of junkies ( [[Jet]],[[Beer]],[[Booze]],[[Rock]] from defenders. )
*A resting caravan ( [[Metal armor]], [[Leather Jacket]], [[Shotgun]], [[Pipe Rifle]] and some [[ammo]] from defenders. )


== Rewards on fail ==
==See Also==
*-120 [[reputation]] with [[Slaver's Guild]].
* [[Slavers]], another group encounter
* [[Slave Runs]], another group encounter
* [[Slavery]]
* [[Enslave]]
* [[Raiders faction]]


[[Category:Quests]]
[[Category:Quests]]

Latest revision as of 23:00, 18 July 2020

These missions are only available to Slavers with 160 or better reputation with Slaver's Guild, and not to be confused with Slave Runs, which is one of the random Group Encounters.

This job does not require enslaving; you help NPC Slavers by dealing with some hostiles. Tell Metzger you have "Big Plans".

NOTE: This job is repeatable, once you get your reputation back up to 160 or better.

Slaverun Locations

  • A tribal camp
  • A house full of junkies
  • A resting caravan

Requirements

Rewards on Success

Rewards on Fail

See Also