Sniper Rifle: Difference between revisions
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*Vault City Patrol encounters | *Vault City Patrol encounters | ||
*[[Explore the stranded ship]] quest | *[[Explore the stranded ship]] quest | ||
*Can be found in [http://www.fonline-reloaded.net/wiki/index.php?title=New_Reno Reno] and [http://www.fonline-reloaded.net/wiki/index.php?title=Warehouse Warehouse] (with advanced or unique prefix) | |||
You can buy [[blueprint]] from [[Jacob]] in [[Hub]] for 25000 caps. | You can buy [[blueprint]] from [[Jacob]] in [[Hub]] for 25000 caps. | ||
Revision as of 00:51, 26 December 2015
Sniper Rifle | ||
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A DKS-501 Sniper Rifle. Excellent long range projectile weapon. Originally .308, this one is chambered in the more common .223 caliber. | ||
Damage | 25 - 35 | |
Single | AP: 5, Range: 50 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | .223 FMJ | |
Ammo capacity | 6 | |
Strength required | 5 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 3628 grams | |
Base price | 5005 caps |
Crafting Table | |
---|---|
File:Sniper x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 Blueprints |
Blueprints | No |
Resources | 1 x 6 x 3 x 3 x 1 x |
Tools | |
XP | 600 info maybe outdated |
Advantages and disadvantages
- Long Range weapon perk that increases chance to hit.
Obtaining
- Vault City Patrol encounters
- Explore the stranded ship quest
- Can be found in Reno and Warehouse (with advanced or unique prefix)