Solar Scorcher: Difference between revisions

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On rare occasions, you might find one of these in a [[Caves|cave]], locker in [http://www.fonline-reloaded.net/wiki/index.php?title=New_Reno Reno], [http://www.fonline-reloaded.net/wiki/index.php?title=Warehouse Warehouse], [http://www.fonline-reloaded.net/wiki/index.php?title=The_Glow Glow] and [http://www.fonline-reloaded.net/wiki/index.php?title=Ares_Rocket_Silo Ares], or in [http://www.fonline-reloaded.net/wiki/index.php?title=Special_Encounter Hidden Bomb Shelter].
On rare occasions, you might find one of these in a [[Caves|cave]], locker in [[New Reno]], [[Warehouse]], [[Glow]] and [[Ares Rocket Silo]], or in [[Special Encounter]] [[Hidden Bomb Shelter]].


==See also==
==See also==

Revision as of 09:27, 28 July 2016

Solar Scorcher
Without the sun's rays to charge this weapon's capacitors this gun can't light a match. However, in full daylight, the experimental photo-electric cells that power the Scorcher allow it to turn almost anything into a crispy critter.
Damage 30 - 45
Single AP: 4, Range: 32.
Aimed Attack Yes. Single AP +1(2) AP
n/a
n/a
Damage type Fire
Weapon Perk None
Ammo Light
Ammo capacity 6
Strength required 3
Type Single-handed
Possible buffs for Weapons
Deterioration {{{deterioration}}}
Weight 2267 grams
Base price 2000 caps

On rare occasions, you might find one of these in a cave, locker in New Reno, Warehouse, Glow and Ares Rocket Silo, or in Special Encounter Hidden Bomb Shelter.

See also