The Ridgecrest Hotel: Difference between revisions

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Get the location by talking with  [[Followers of the Apocalypse]] or [[Merchant Party]] in random encounter.
Get the location by talking with  [[Followers of the Apocalypse]] or [[Merchant Party]] in random encounter.


 
This is a relatively easy Dungeon, but it is advised to do it in [[Turn-Based]] if you're solo, even though there may be considerable waiting periods between turns. There are about 40 various thugs here and they will swarm you and overwhelm you if they can:
This is a relatively easy Dungeon, but it is advised for single players to enter only in [[Turn-Based]] Combat. (There may be considerable waiting periods between turns, reducing with the number of bad guys left alive of course) There is about 40 thugs of some variety here which attack you on sight:


*10 [[Yakuza...shit!|Yakuza]] armed with [[Hunting Rifle]]s in [[Leather Jacket]]s, 263 [[HP]], each 520 [[XP]].
*10 [[Yakuza...shit!|Yakuza]] armed with [[Hunting Rifle]]s in [[Leather Jacket]]s, 263 [[HP]], each 520 [[XP]].
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*5 [[Trappers]] armed with [[Hunting Rifle]]s in [[Leather Armor]]s, 139  [[HP]], each 300 [[XP]].
*5 [[Trappers]] armed with [[Hunting Rifle]]s in [[Leather Armor]]s, 139  [[HP]], each 300 [[XP]].
*5 [[Press Gangs|Press Gangers]] armed with [[10mm Pistol]]s in [[Leather Jacket]]s,  170 [[HP]], each 700 [[XP]].
*5 [[Press Gangs|Press Gangers]] armed with [[10mm Pistol]]s in [[Leather Jacket]]s,  170 [[HP]], each 700 [[XP]].
*The Leader, A tough guard , armed with a [[M60]] and clad in [[Metal Armor]], 263[[HP]], and the only troublesome opponent, is waiting for you in the middle of the hotel, next to the "Loot-Chamber" and is somehow worth only 360 [[XP]].
*The Leader is a tough guard, armed with an [[M60]] and clad in [[Metal Armor]], 263[[HP]]. He is the more troublesome enemy, and is waiting for you in the middle of the hotel next to the "Loot-Chamber".
Making a grand total of 16560 [[XP]].


The best strategy seems to be sniping them through the numerous windows, while side-stepping before the end of turn. the only non-locked door is the one to the lower left corner of the building so it is the only one they can exit through.
The best strategy seems to be sniping them through the numerous windows, while side-stepping before the end of turn. The only non-locked door is the one to the lower left corner of the building, so it is the only one through which they can exit.


*Some, except the Spear-trappers, also carry a [[Stimpak]] and a Bottle of [[Jet]] but all drop their complete Armors and Helmets, which are in reasonable condition.
*Some, except the Spear-trappers, also carry a [[Stimpak]] and a Bottle of [[Jet]] but all drop their complete Armors and Helmets, which are in reasonable condition.
*There is also a Room in the middle of the Hotel, with 3 Chests and 2 [[Footlocker]]s, all containing minor loot.
*There is also a Room in the middle of the Hotel, with 3 [[Chest]]s and 2 [[Footlocker]]s, all containing minor loot.
*Also,in a House to the north, [[Vic's Radio]] can be found.
*Also, [[Vic's Radio]] can be found in a House to the north.


[[Category:Quests]]
[[Category:Quests]]
[[Category:Dungeons]]
[[Category:Dungeons]]

Revision as of 00:21, 8 August 2020

Looks like there's an Abandoned Hotel far to the east of Vault 15. The ruins of a once prosperous city named "Ridgecrest" have now become home to random gang bangers, and a variety of criminals alike. Now that I have its location, I can harass them as much as I want.

Get the location by talking with Followers of the Apocalypse or Merchant Party in random encounter.

This is a relatively easy Dungeon, but it is advised to do it in Turn-Based if you're solo, even though there may be considerable waiting periods between turns. There are about 40 various thugs here and they will swarm you and overwhelm you if they can:

The best strategy seems to be sniping them through the numerous windows, while side-stepping before the end of turn. The only non-locked door is the one to the lower left corner of the building, so it is the only one through which they can exit.

  • Some, except the Spear-trappers, also carry a Stimpak and a Bottle of Jet but all drop their complete Armors and Helmets, which are in reasonable condition.
  • There is also a Room in the middle of the Hotel, with 3 Chests and 2 Footlockers, all containing minor loot.
  • Also, Vic's Radio can be found in a House to the north.