Phoenix Armor Implants: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| Line 26: | Line 26: | ||
-GM auctions. | -GM auctions. | ||
-The [[Ruined Military Bunker | -The [[Ruined Military Bunker]], [[Hidden Bomb Shelter]] [[Special Encounter]]. | ||
-From [[New Reno]],[[Warehouse]], [[Ares Rocket Silo]] and [[Glow]] magic locker with a 2% chance to spawn. | |||
==See Also== | ==See Also== | ||
Revision as of 17:25, 24 February 2017
| Phoenix Armor Implant Module | ||
|---|---|---|
| A Phoenix module. It is designed to improve the resistance to energy attacks. | ||
| Effects | Permanent +4% Fire DR Permanent +4% Laser DR Permanent +4% Plasma DR | |
| Requirements | Level 30, surgery | |
| Weight | 0 grams | |
| Base price | todo caps | |
Getting this implant will permanently give the character the following bonuses:
- 4% increased resistance to Fire damage
- 4% increased resistance to Laser damage
- 4% increased resistance to Plasma damage
Surgery Requirements
Dr Fung in San Francisco is able to perform implant operations. In order to do that (for each operation), he needs:
- An implant module for a particular augmentation
- A suit of Combat Armor
- 100k bottle caps
Only one modification can be implanted at per operation. A character is able to have all modifications installed. Implants are a permanent modification of the character and cannot be lost or transferred in any way.
Obtaining Implants
-GM auctions.
-The Ruined Military Bunker, Hidden Bomb Shelter Special Encounter.
-From New Reno,Warehouse, Ares Rocket Silo and Glow magic locker with a 2% chance to spawn.