Super Stimpak: Difference between revisions

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== Blueprint ==
== Blueprint ==
A [[blueprint]] is required to craft Super Stimpaks, in addition to [[Profession: Doctor#Instructors_.5B2.5D|Profession: Doctor [2]]].
A [[blueprint]] is required to craft Super Stimpaks, in addition to [[Profession: Doctor#Instructors_.5B2.5D|Profession: Doctor [2]]].
You can buy the [[blueprint]] for 6500 caps from [[Dr Jubilee]] in [[NCR]].
You can buy the [[blueprint]] for 6500 caps from [[Doc Jubilee]] in [[NCR]].


After being used, there is a chance to recover an [[Empty Hypodermic]].
After being used, there is a chance to recover an [[Empty Hypodermic]].

Revision as of 20:28, 26 October 2016

Super Stimpak
An advanced healing chem. Very powerful. Superstims will cause a small amount of damage after a period of time due to powerful nature of the chemicals used.
Effects Immediate: +80 to Current Hit Points
n/a
Weight 453 grams
Base Price 310 Caps
Crafting Table
File:Stimpak x 1
Requirements Profession: Doctor: 2
Blueprints
Blueprints No
Resources 1 x
2 x
1 x
Tools Medical Terminal
XP 200 info maybe outdated

NPCs in the following encounters may carry this item:

  • Bounty Hunters
  • Desert Hunters
  • Renegades

Blueprint

A blueprint is required to craft Super Stimpaks, in addition to Profession: Doctor [2]. You can buy the blueprint for 6500 caps from Doc Jubilee in NCR.

After being used, there is a chance to recover an Empty Hypodermic.

See Also