10mm SMG: Difference between revisions
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|params1=AP: 5, Range: 20, Rounds: 10 | |params1=AP: 5, Range: 20, Rounds: 10 | ||
|params2= | |params2= | ||
|ammo=10mm | |ammo=[[10mm JHP]] or [[10mm AP]] | ||
|holder=30 | |holder=30 | ||
|minst=4 | |minst=4 |
Revision as of 07:09, 8 January 2014
10mm SMG | ||
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H&K MP9 Submachinegun (10mm variant). A medium-sized SMG, capable of single shot and burst mode. | ||
Damage | 8 - 15 | |
Single | AP: 4, Range: 25. | |
Aimed Attack | Yes. Single AP +1(2) AP | |
Burst | AP: 5, Range: 20, Rounds: 10 | |
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 10mm JHP or 10mm AP | |
Ammo capacity | 30 | |
Strength required | 4 | |
Type | Single-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 2267 grams | |
Base price | 1210 caps |
Crafting Table | |
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File:Uzi x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 2 |
Blueprints | No |
Resources | 1 x and 2 x and 1 x and 2x |
Tools | or |
XP | 242 info maybe outdated |
Obtaining
The 10mm SMG can be found in the following encounters:
- Ghoul Scavengers
- Trader
- Hub Patrol