9mm Mauser: Difference between revisions
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Revision as of 02:58, 12 August 2014
9mm Mauser | ||
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A Mauser M/96, in 9x19mm Parabellum. In excellent condition. Extremely accurate. | ||
Damage | 8 - 13 | |
Single | AP: 4, Range: 22. | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 9mm and 9mm ball | |
Ammo capacity | 7 | |
Strength required | 3 | |
Type | Single-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 1360 grams | |
Base price | 70 caps |
Crafting Table | |
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File:Gizgun1 x 1 | |
Requirements | |
Blueprints | No |
Resources | 1 x 2 x 3 x |
Tools | or |
XP | 150 info maybe outdated |
Advantages
- Accurate is a weapon perk which increases the chance to hit by 20%.
The 9mm mauser is a great handgun for the new player, as it possesses the "Accurate" weapon perk. It can be made without any profession and has low crafting requirements. It also uses relatively cheap ammo, 9mm and 9mm ball.
Obtaining
- One can be purchased from most traders.
- It can be Crafted.
- Can be looted from players or off of an NPC.
NPCs in the following encounters are known to carry the 9mm Mauser:
- Ghoul Scavengers
- Highwaymen
- Junktown Scouts
- Raiders
- Scavengers
- Trader
Tactics
Its low damage makes it obsolete for very high levels. Therefore it is best used in an aimed shot capacity to score critical hits.