Builds: Combat Startup Explorer

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Revision as of 04:24, 8 January 2021 by Henry (talk | contribs)
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Special Build, for use with the new startup guide.

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S P E C I A L
7 1 10 3 8 10 1
Traits: GN HH
Tag Skills: SG CC Speech

Strength 7 (10 on Drugs, for max CC knockdowns with MPF)
Perception 1 (not a sniper)
Endurance 10 (for max HP)
Charisma 3 (8 with temporary boosts, for max followers later depending on Speech)
Intelligence 8 (Swift Learner +10% XP, and Educated for high Skill Points per level)
Agility 10 (for max Agility-based combat speed)
Luck 1 (nobody can have it all)

Traits: Good Natured (to recruit followers) + Heavy Handed (to do knockdown punches)
Tags: Small Guns, Close Combat, Speech

This is the build for the new guide, meant for new players who prefer a structured route through Quests and other PvE content.

With this build, you will have the flexibility of 2 fighting skills: Small Guns and Close Combat. You'll use Combat Shotguns, pistols, and SMGs, but you'll become a skilled fist-fighter too, doing a lot of knockdowns while enemies will often miss. With some Levels, recruit NPC companions and build a combat support team to follow you around and back you up in fights. This is a combat-capable lead character, for quest-diving, and getting set up for your expansion, which will include additional Characters (combat specialists, etc).