Combat Shotgun
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Combat Shotgun | ||
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A Winchester City-Killer 12-gauge combat shotgun, bullpup variant. In excellent condition, it has the optional DesertWarfare environmental sealant modification for extra reliability. | ||
Damage | 20 - 28 | |
Single | AP: 5, Range: 25 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
Burst | AP: 6, Range: 25, Rounds: 4 | |
Other Attack | n/a | |
Damage type | Normal | |
Weapon Perk | Penetrate and Knockback | |
Ammo | 12g Shells 12g Slugs 12g Flechette 12g EMP Gecko's Breath | |
Ammo capacity | 12 | |
Strength required | 5 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | Yes | |
Weight | 4535 grams | |
Base price | 2555 caps |
Crafting Table | |
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x 1 | |
Requirements | Profession: Gunsmith (Small Guns): 1 |
Blueprints | No |
Resources | 1 x 6 x 1 x |
Tools | or |
XP | 101 |
The Combat Shotgun can fire four-round bursts, or in single-shot mode, and uses any of the five 12g ammo options, making it an excellent choice for beginners. It's an effective tool when things are up close and personal, but inferior compared to more advanced automatic shotgun designs, like the H&K CAWS and the Pancor Jackhammer.
This weapon can be crafted with only the first level of professional training, and requires no blueprint. Since it can be sold to multiple Merchants all over the map, it's a favored item for those players looking to make Caps via Barter runs during their early game.
Advantages
- Penetrate is a weapon perk which reduces your target's DT to 1/3 of its nominal value
- Can cause knockdowns up from 10 hexes away
- 10% chance per bullet to do Knockback
Obtaining
See Also
Skill Small Guns | ||
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None Requirements Can be crafted |
9mm Mauser · 10mm Pistol · Red Ryder BB Gun · Shotgun | |
Profession: Gunsmith (Small Guns) 1 |
.44 Magnum Revolver · .44 Magnum (Speed Load) · Desert Eagle .44 · Desert Eagle (Exp. Mag.) · Hunting Rifle · Scoped Hunting Rifle · Tommy Gun · M3A1 "Grease Gun" SMG · Sawed-Off Shotgun · Combat Shotgun · Grenade pistol FN 69A1 | |
Profession: Gunsmith (Small Guns) 2 |
14mm Pistol · .223 Pistol · Needler Pistol · 10mm SMG · M79 Grenade Launcher · H&K P90c · H&K CAWS · Sniper Rifle · Assault Rifle · Assault Rifle (Exp. Mag.) · FN FAL | |
Rare SG weapons Can not be crafted |
PPK12 Gauss Pistol · M72 Gauss Rifle · FN FAL (Night Sight) · FN FAL HPFA · H&K G11 · H&K G11E · Pancor Jackhammer · Jonny's BB Gun · Red Ryder LE BB Gun |
Skill Big Guns | ||
---|---|---|
None Requirements. Can be crafted | Flamer | |
Profession: Gunsmith (Big Guns) 1 | M60 | |
Profession: Gunsmith (Big Guns) 2 | Light Support Weapon · Minigun · Rocket Launcher · Incinerator | |
Rare BG weapons. Can not be crafted | Bozar · Vindicator Minigun · Avenger Minigun |
Skill Energy Weapons | ||
---|---|---|
None Requirements. Can be crafted | Laser Pistol | |
Profession: Energy Expert 1 | Magneto-Laser Pistol | |
Profession: Energy Expert 2 | Plasma Pistol · Plasma Pistol (Ext. Cap.) · Laser SMG · YK32 Pulse Pistol · Laser Rifle · Laser Rifle (Ext. Cap.) · Plasma Rifle | |
Rare EW. Can not be crafted | Alien Blaster · Gatling Laser · Laser Support Weapon · Solar Scorcher · Phazer · Turbo Plasma Rifle · YK42B Pulse Rifle |